linter: varios

This commit is contained in:
2025-10-24 13:45:56 +02:00
parent 5362c5b022
commit fd4136a882
13 changed files with 232 additions and 201 deletions

View File

@@ -228,14 +228,14 @@ void Fade::updateRandomSquare2Fade() {
squares_to_activate = total_squares;
}
for (int i = 0; i < squares_to_activate; ++i) {
if (square_age_[i] == -1) square_age_[i] = elapsed_time;
if (square_age_[i] == -1) {square_age_[i] = elapsed_time;}
}
} else {
squares_to_activate = total_squares;
float activation_progress = static_cast<float>(elapsed_time) / activation_time;
int squares_starting_transition = std::min(total_squares, std::max(1, static_cast<int>(activation_progress * total_squares)));
for (int i = 0; i < squares_starting_transition; ++i) {
if (square_age_[i] == -1) square_age_[i] = elapsed_time;
if (square_age_[i] == -1) {square_age_[i] = elapsed_time;}
}
}
@@ -452,8 +452,8 @@ void Fade::activate() {
// Ahora, inicializamos la modulación de alfa correctamente:
// - IN: Empieza opaco (255) y se desvanece a transparente.
// - OUT: Empieza transparente (0) y se desvanece a opaco.
const Uint8 initial_alpha = (mode_ == Mode::IN) ? 255 : 0;
SDL_SetTextureAlphaMod(backbuffer_, initial_alpha);
const Uint8 INITIAL_ALPHA = (mode_ == Mode::IN) ? 255 : 0;
SDL_SetTextureAlphaMod(backbuffer_, INITIAL_ALPHA);
break;
}