Varios arreglos a tot lo de definir botons dins del service menu i lo de triar mando

This commit is contained in:
2025-08-07 21:11:05 +02:00
parent d8a37c555f
commit fdfc976749
11 changed files with 223 additions and 233 deletions

View File

@@ -36,33 +36,40 @@ void WindowMessage::render() {
SDL_RenderRect(renderer, &rect_);
float current_y = rect_.y + config_.padding;
float available_width = getAvailableTextWidth();
// Dibujar título si existe
if (!title_.empty()) {
std::string visible_title = getTruncatedText(title_, available_width);
text_renderer_->writeStyle(
rect_.x + rect_.w / 2.0f,
current_y,
title_,
visible_title,
title_style_);
current_y += text_renderer_->getCharacterSize() + config_.title_separator_spacing;
// Línea separadora debajo del título
SDL_SetRenderDrawColor(renderer, config_.border_color.r, config_.border_color.g,
config_.border_color.b, config_.border_color.a);
SDL_RenderLine(renderer,
rect_.x + config_.padding,
current_y - config_.title_separator_spacing / 2.0f,
rect_.x + rect_.w - config_.padding,
current_y - config_.title_separator_spacing / 2.0f);
// Línea separadora debajo del título (solo si hay título visible)
if (!visible_title.empty()) {
SDL_SetRenderDrawColor(renderer, config_.border_color.r, config_.border_color.g,
config_.border_color.b, config_.border_color.a);
SDL_RenderLine(renderer,
rect_.x + config_.padding,
current_y - config_.title_separator_spacing / 2.0f,
rect_.x + rect_.w - config_.padding,
current_y - config_.title_separator_spacing / 2.0f);
}
}
// Dibujar textos
for (const auto& text : texts_) {
text_renderer_->writeStyle(
rect_.x + rect_.w / 2.0f,
current_y,
text,
text_style_);
std::string visible_text = getTruncatedText(text, available_width);
if (!visible_text.empty()) {
text_renderer_->writeStyle(
rect_.x + rect_.w / 2.0f,
current_y,
visible_text,
text_style_);
}
current_y += text_renderer_->getCharacterSize() + config_.line_spacing;
}
}
@@ -284,4 +291,46 @@ void WindowMessage::updateAnimation(float delta_time) {
auto WindowMessage::easeOut(float t) const -> float {
// Función de suavizado ease-out cuadrática
return 1.0f - (1.0f - t) * (1.0f - t);
}
auto WindowMessage::getAvailableTextWidth() const -> float {
// Ancho disponible = ancho total - padding en ambos lados
return rect_.w - (config_.padding * 2.0f);
}
auto WindowMessage::getTruncatedText(const std::string& text, float available_width) const -> std::string {
if (text.empty()) {
return text;
}
// Si el texto completo cabe, devolverlo tal como está
int text_width = text_renderer_->length(text, -2);
if (text_width <= available_width) {
return text;
}
// Si no hay espacio suficiente, devolver string vacío
if (available_width < 10.0f) { // Mínimo espacio para al menos un carácter
return "";
}
// Buscar cuántos caracteres caben usando búsqueda binaria
int left = 0;
int right = text.length();
int best_length = 0;
while (left <= right) {
int mid = (left + right) / 2;
std::string partial = text.substr(0, mid);
int partial_width = text_renderer_->length(partial, -2);
if (partial_width <= available_width) {
best_length = mid;
left = mid + 1;
} else {
right = mid - 1;
}
}
return text.substr(0, best_length);
}