migrant input: ja funcionen coses, pero encara queda

This commit is contained in:
2025-07-31 13:55:14 +02:00
parent 89a0638a89
commit fe818d6a10
12 changed files with 128 additions and 114 deletions

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@@ -96,7 +96,6 @@ struct GamepadOptions {
std::shared_ptr<Input::Gamepad> gamepad = nullptr; // Referencia al mando
std::string name; // Nombre del mando
int player_id; // Jugador asociado al mando
Input::Device type = Input::Device::CONTROLLER; // Tipo de dispositivo
GamepadOptions(int custom_player_id = INVALID_INDEX)
: player_id(custom_player_id) {}