#pragma once namespace section { // Secciones del programa enum class Name { INIT = 0, LOGO = 1, INTRO = 2, TITLE = 3, GAME = 4, HI_SCORE_TABLE = 5, GAME_DEMO = 6, INSTRUCTIONS = 7, QUIT = 8, }; // Opciones para la sección enum class Options { GAME_PLAY_1P = 0, GAME_PLAY_2P = 1, TITLE_1 = 2, TITLE_2 = 3, QUIT_NORMAL = 4, QUIT_SHUTDOWN = 5, NONE = 6, }; extern Name name; extern Options options; }