# Coffee Crisis Arcade Edition - Asset Configuration # Formato: TIPO|RUTA [|OPCIONES] # Opciones: optional, absolute (separadas por comas) # Variables: ${PREFIX}, ${SYSTEM_FOLDER} # Archivos de configuración del sistema (absolutos y opcionales) DATA|${SYSTEM_FOLDER}/config_v2.txt|optional,absolute DATA|${SYSTEM_FOLDER}/controllers.json|optional,absolute DATA|${SYSTEM_FOLDER}/score.bin|optional,absolute # Archivos de configuración del juego DATA|${PREFIX}/config/formations.txt DATA|${PREFIX}/config/gamecontrollerdb.txt DATA|${PREFIX}/config/param_320x240.txt DATA|${PREFIX}/config/param_320x256.txt DATA|${PREFIX}/config/param_red.txt DATA|${PREFIX}/config/pools.txt DATA|${PREFIX}/config/stages.txt # Archivos con los datos de la demo DEMODATA|${PREFIX}/data/demo/demo1.bin DEMODATA|${PREFIX}/data/demo/demo2.bin DEMODATA|${PREFIX}/data/demo/demo3.bin # Música MUSIC|${PREFIX}/data/music/congratulations.ogg MUSIC|${PREFIX}/data/music/credits.ogg MUSIC|${PREFIX}/data/music/intro.ogg MUSIC|${PREFIX}/data/music/playing.ogg MUSIC|${PREFIX}/data/music/title.ogg # Sonidos SOUND|${PREFIX}/data/sound/balloon_bounce0.wav SOUND|${PREFIX}/data/sound/balloon_bounce1.wav SOUND|${PREFIX}/data/sound/balloon_bounce2.wav SOUND|${PREFIX}/data/sound/balloon_bounce3.wav SOUND|${PREFIX}/data/sound/balloon_pop0.wav SOUND|${PREFIX}/data/sound/balloon_pop1.wav SOUND|${PREFIX}/data/sound/balloon_pop2.wav SOUND|${PREFIX}/data/sound/balloon_pop3.wav SOUND|${PREFIX}/data/sound/bullet1p.wav SOUND|${PREFIX}/data/sound/bullet2p.wav SOUND|${PREFIX}/data/sound/clock.wav SOUND|${PREFIX}/data/sound/coffee_out.wav SOUND|${PREFIX}/data/sound/continue_clock.wav SOUND|${PREFIX}/data/sound/credit.wav SOUND|${PREFIX}/data/sound/debian_drop.wav SOUND|${PREFIX}/data/sound/debian_pickup.wav SOUND|${PREFIX}/data/sound/hi_score_achieved.wav SOUND|${PREFIX}/data/sound/item_drop.wav SOUND|${PREFIX}/data/sound/item_pickup.wav SOUND|${PREFIX}/data/sound/jump.wav SOUND|${PREFIX}/data/sound/logo.wav SOUND|${PREFIX}/data/sound/name_input_accept.wav SOUND|${PREFIX}/data/sound/notify.wav SOUND|${PREFIX}/data/sound/player_collision.wav SOUND|${PREFIX}/data/sound/power_ball_explosion.wav SOUND|${PREFIX}/data/sound/service_menu_adjust.wav SOUND|${PREFIX}/data/sound/service_menu_back.wav SOUND|${PREFIX}/data/sound/service_menu_move.wav SOUND|${PREFIX}/data/sound/service_menu_select.wav SOUND|${PREFIX}/data/sound/stage_change.wav SOUND|${PREFIX}/data/sound/tabe_hit.wav SOUND|${PREFIX}/data/sound/tabe.wav SOUND|${PREFIX}/data/sound/title.wav SOUND|${PREFIX}/data/sound/voice_aw_aw_aw.wav SOUND|${PREFIX}/data/sound/voice_coffee.wav SOUND|${PREFIX}/data/sound/voice_credit_thankyou.wav SOUND|${PREFIX}/data/sound/voice_game_over.wav SOUND|${PREFIX}/data/sound/voice_get_ready.wav SOUND|${PREFIX}/data/sound/voice_no.wav SOUND|${PREFIX}/data/sound/voice_power_up.wav SOUND|${PREFIX}/data/sound/voice_recover.wav SOUND|${PREFIX}/data/sound/voice_thankyou.wav SOUND|${PREFIX}/data/sound/walk.wav # Shaders DATA|${PREFIX}/data/shaders/crtpi_vertex.glsl DATA|${PREFIX}/data/shaders/crtpi_fragment.glsl # Texturas - Balloons ANIMATION|${PREFIX}/data/gfx/balloon/balloon0.ani ANIMATION|${PREFIX}/data/gfx/balloon/balloon1.ani ANIMATION|${PREFIX}/data/gfx/balloon/balloon2.ani ANIMATION|${PREFIX}/data/gfx/balloon/balloon3.ani BITMAP|${PREFIX}/data/gfx/balloon/balloon0.png BITMAP|${PREFIX}/data/gfx/balloon/balloon1.png BITMAP|${PREFIX}/data/gfx/balloon/balloon2.png BITMAP|${PREFIX}/data/gfx/balloon/balloon3.png # Texturas - Explosiones ANIMATION|${PREFIX}/data/gfx/balloon/explosion0.ani ANIMATION|${PREFIX}/data/gfx/balloon/explosion1.ani ANIMATION|${PREFIX}/data/gfx/balloon/explosion2.ani ANIMATION|${PREFIX}/data/gfx/balloon/explosion3.ani BITMAP|${PREFIX}/data/gfx/balloon/explosion0.png BITMAP|${PREFIX}/data/gfx/balloon/explosion1.png BITMAP|${PREFIX}/data/gfx/balloon/explosion2.png BITMAP|${PREFIX}/data/gfx/balloon/explosion3.png # Texturas - Power Ball ANIMATION|${PREFIX}/data/gfx/balloon/powerball.ani BITMAP|${PREFIX}/data/gfx/balloon/powerball.png # Texturas - Bala ANIMATION|${PREFIX}/data/gfx/bullet/bullet.ani BITMAP|${PREFIX}/data/gfx/bullet/bullet.png # Texturas - Tabe ANIMATION|${PREFIX}/data/gfx/tabe/tabe.ani BITMAP|${PREFIX}/data/gfx/tabe/tabe.png # Texturas - Juego BITMAP|${PREFIX}/data/gfx/game/game_buildings.png BITMAP|${PREFIX}/data/gfx/game/game_clouds1.png BITMAP|${PREFIX}/data/gfx/game/game_clouds2.png BITMAP|${PREFIX}/data/gfx/game/game_grass.png BITMAP|${PREFIX}/data/gfx/game/game_moon.png BITMAP|${PREFIX}/data/gfx/game/game_power_meter.png BITMAP|${PREFIX}/data/gfx/game/game_sky_colors.png BITMAP|${PREFIX}/data/gfx/game/game_sun.png # Texturas - Intro BITMAP|${PREFIX}/data/gfx/intro/intro1.png BITMAP|${PREFIX}/data/gfx/intro/intro2.png BITMAP|${PREFIX}/data/gfx/intro/intro3.png BITMAP|${PREFIX}/data/gfx/intro/intro4.png BITMAP|${PREFIX}/data/gfx/intro/intro5.png BITMAP|${PREFIX}/data/gfx/intro/intro6.png # Texturas - Logo BITMAP|${PREFIX}/data/gfx/logo/logo_jailgames_mini.png BITMAP|${PREFIX}/data/gfx/logo/logo_jailgames.png BITMAP|${PREFIX}/data/gfx/logo/logo_since_1998.png # Texturas - Items ANIMATION|${PREFIX}/data/gfx/item/item_clock.ani ANIMATION|${PREFIX}/data/gfx/item/item_coffee_machine.ani ANIMATION|${PREFIX}/data/gfx/item/item_coffee.ani ANIMATION|${PREFIX}/data/gfx/item/item_debian.ani ANIMATION|${PREFIX}/data/gfx/item/item_points1_disk.ani ANIMATION|${PREFIX}/data/gfx/item/item_points2_gavina.ani ANIMATION|${PREFIX}/data/gfx/item/item_points3_pacmar.ani BITMAP|${PREFIX}/data/gfx/item/item_clock.png BITMAP|${PREFIX}/data/gfx/item/item_coffee_machine.png BITMAP|${PREFIX}/data/gfx/item/item_coffee.png BITMAP|${PREFIX}/data/gfx/item/item_debian.png BITMAP|${PREFIX}/data/gfx/item/item_points1_disk.png BITMAP|${PREFIX}/data/gfx/item/item_points2_gavina.png BITMAP|${PREFIX}/data/gfx/item/item_points3_pacmar.png # Texturas - Titulo ANIMATION|${PREFIX}/data/gfx/title/title_dust.ani BITMAP|${PREFIX}/data/gfx/title/title_arcade_edition.png BITMAP|${PREFIX}/data/gfx/title/title_bg_tile.png BITMAP|${PREFIX}/data/gfx/title/title_coffee.png BITMAP|${PREFIX}/data/gfx/title/title_crisis.png BITMAP|${PREFIX}/data/gfx/title/title_dust.png # Texturas - Jugador 1 BITMAP|${PREFIX}/data/gfx/player/player1_power.png BITMAP|${PREFIX}/data/gfx/player/player1.gif PALETTE|${PREFIX}/data/gfx/player/player1_coffee1.pal PALETTE|${PREFIX}/data/gfx/player/player1_coffee2.pal PALETTE|${PREFIX}/data/gfx/player/player1_invencible.pal # Texturas - Jugador 2 BITMAP|${PREFIX}/data/gfx/player/player2_power.png BITMAP|${PREFIX}/data/gfx/player/player2.gif PALETTE|${PREFIX}/data/gfx/player/player2_coffee1.pal PALETTE|${PREFIX}/data/gfx/player/player2_coffee2.pal PALETTE|${PREFIX}/data/gfx/player/player2_invencible.pal # Animaciones del jugador ANIMATION|${PREFIX}/data/gfx/player/player_power.ani ANIMATION|${PREFIX}/data/gfx/player/player.ani # Texturas - Golpe del jugador BITMAP|${PREFIX}/data/gfx/player/hit.png # Fuentes de texto BITMAP|${PREFIX}/data/font/04b_25_2x.png BITMAP|${PREFIX}/data/font/04b_25_2x_white.png BITMAP|${PREFIX}/data/font/04b_25_flat_2x.png BITMAP|${PREFIX}/data/font/04b_25_flat.png BITMAP|${PREFIX}/data/font/04b_25_grey.png BITMAP|${PREFIX}/data/font/04b_25_metal.png BITMAP|${PREFIX}/data/font/04b_25_reversed_2x.png BITMAP|${PREFIX}/data/font/04b_25_reversed.png BITMAP|${PREFIX}/data/font/04b_25_white.png BITMAP|${PREFIX}/data/font/04b_25.png BITMAP|${PREFIX}/data/font/8bithud.png BITMAP|${PREFIX}/data/font/aseprite.png BITMAP|${PREFIX}/data/font/smb2_grad.png BITMAP|${PREFIX}/data/font/smb2.png FONT|${PREFIX}/data/font/04b_25_2x.txt FONT|${PREFIX}/data/font/04b_25.txt FONT|${PREFIX}/data/font/8bithud.txt FONT|${PREFIX}/data/font/aseprite.txt FONT|${PREFIX}/data/font/smb2.txt # Idiomas LANG|${PREFIX}/data/lang/ba_BA.json LANG|${PREFIX}/data/lang/en_UK.json LANG|${PREFIX}/data/lang/es_ES.json