/* Código fuente creado por JailDesigner (2020) Empezado en Castalla el 15/07/2020. Reescribiendo el código el 27/09/2022 Actualizando a la versión "Arcade Edition" en 08/05/2024 */ #define SDL_MAIN_USE_CALLBACKS 1 #include #include "core/system/director.hpp" // Para Director SDL_AppResult SDL_AppInit(void** appstate, int /*argc*/, char** /*argv*/) { *appstate = new Director(); return SDL_APP_CONTINUE; } SDL_AppResult SDL_AppIterate(void* appstate) { return static_cast(appstate)->iterate(); } SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event) { return static_cast(appstate)->handleEvent(*event); } void SDL_AppQuit(void* appstate, SDL_AppResult /*result*/) { delete static_cast(appstate); }