# Coffee Crisis - Asset Configuration # Formato: TIPO|RUTA [|OPCIONES] # Opciones: optional, absolute (separadas por comas) # Variables: ${PREFIX}, ${SYSTEM_FOLDER} # Archivos de configuración del sistema (absolutos y opcionales) DATA|${SYSTEM_FOLDER}/config.txt|optional,absolute DATA|${SYSTEM_FOLDER}/controllers.json|optional,absolute DATA|${SYSTEM_FOLDER}/score.bin|optional,absolute # Archivos de configuración del juego DATA|${PREFIX}/data/config/param_320x240.txt DATA|${PREFIX}/data/config/param_320x256.txt DEMODATA|${PREFIX}/data/config/demo1.bin DEMODATA|${PREFIX}/data/config/demo2.bin DATA|${PREFIX}/data/config/gamecontrollerdb.txt DATA|${PREFIX}/data/config/formations.txt DATA|${PREFIX}/data/config/pools.txt DATA|${PREFIX}/data/config/stages.txt # Música MUSIC|${PREFIX}/data/music/intro.ogg MUSIC|${PREFIX}/data/music/playing.ogg MUSIC|${PREFIX}/data/music/title.ogg MUSIC|${PREFIX}/data/music/credits.ogg # Sonidos SOUND|${PREFIX}/data/sound/balloon_pop0.wav SOUND|${PREFIX}/data/sound/balloon_pop1.wav SOUND|${PREFIX}/data/sound/balloon_pop2.wav SOUND|${PREFIX}/data/sound/balloon_pop3.wav SOUND|${PREFIX}/data/sound/balloon_bounce0.wav SOUND|${PREFIX}/data/sound/balloon_bounce1.wav SOUND|${PREFIX}/data/sound/balloon_bounce2.wav SOUND|${PREFIX}/data/sound/balloon_bounce3.wav SOUND|${PREFIX}/data/sound/bullet.wav SOUND|${PREFIX}/data/sound/clock.wav SOUND|${PREFIX}/data/sound/coffee_out.wav SOUND|${PREFIX}/data/sound/continue_clock.wav SOUND|${PREFIX}/data/sound/debian_drop.wav SOUND|${PREFIX}/data/sound/debian_pickup.wav SOUND|${PREFIX}/data/sound/hi_score_achieved.wav SOUND|${PREFIX}/data/sound/item_drop.wav SOUND|${PREFIX}/data/sound/item_pickup.wav SOUND|${PREFIX}/data/sound/jump.wav SOUND|${PREFIX}/data/sound/logo.wav SOUND|${PREFIX}/data/sound/notify.wav SOUND|${PREFIX}/data/sound/player_collision.wav SOUND|${PREFIX}/data/sound/power_ball_explosion.wav SOUND|${PREFIX}/data/sound/service_menu_adjust.wav SOUND|${PREFIX}/data/sound/service_menu_move.wav SOUND|${PREFIX}/data/sound/service_menu_select.wav SOUND|${PREFIX}/data/sound/stage_change.wav SOUND|${PREFIX}/data/sound/tabe_hit.wav SOUND|${PREFIX}/data/sound/tabe.wav SOUND|${PREFIX}/data/sound/title.wav SOUND|${PREFIX}/data/sound/voice_aw_aw_aw.wav SOUND|${PREFIX}/data/sound/voice_coffee.wav SOUND|${PREFIX}/data/sound/voice_get_ready.wav SOUND|${PREFIX}/data/sound/voice_no.wav SOUND|${PREFIX}/data/sound/voice_power_up.wav SOUND|${PREFIX}/data/sound/voice_thankyou.wav SOUND|${PREFIX}/data/sound/walk.wav # Shaders DATA|${PREFIX}/data/shaders/crtpi_256.glsl DATA|${PREFIX}/data/shaders/crtpi_240.glsl # Texturas - Balloons BITMAP|${PREFIX}/data/gfx/balloon/balloon0.png ANIMATION|${PREFIX}/data/gfx/balloon/balloon0.ani BITMAP|${PREFIX}/data/gfx/balloon/balloon1.png ANIMATION|${PREFIX}/data/gfx/balloon/balloon1.ani BITMAP|${PREFIX}/data/gfx/balloon/balloon2.png ANIMATION|${PREFIX}/data/gfx/balloon/balloon2.ani BITMAP|${PREFIX}/data/gfx/balloon/balloon3.png ANIMATION|${PREFIX}/data/gfx/balloon/balloon3.ani # Texturas - Explosiones BITMAP|${PREFIX}/data/gfx/balloon/explosion0.png ANIMATION|${PREFIX}/data/gfx/balloon/explosion0.ani BITMAP|${PREFIX}/data/gfx/balloon/explosion1.png ANIMATION|${PREFIX}/data/gfx/balloon/explosion1.ani BITMAP|${PREFIX}/data/gfx/balloon/explosion2.png ANIMATION|${PREFIX}/data/gfx/balloon/explosion2.ani BITMAP|${PREFIX}/data/gfx/balloon/explosion3.png ANIMATION|${PREFIX}/data/gfx/balloon/explosion3.ani # Texturas - Power Ball BITMAP|${PREFIX}/data/gfx/balloon/powerball.png ANIMATION|${PREFIX}/data/gfx/balloon/powerball.ani # Texturas - Bala BITMAP|${PREFIX}/data/gfx/bullet/bullet.png ANIMATION|${PREFIX}/data/gfx/bullet/bullet.ani # Texturas - Tabe BITMAP|${PREFIX}/data/gfx/tabe/tabe.png ANIMATION|${PREFIX}/data/gfx/tabe/tabe.ani # Texturas - Juego BITMAP|${PREFIX}/data/gfx/game/game_buildings.png BITMAP|${PREFIX}/data/gfx/game/game_clouds1.png BITMAP|${PREFIX}/data/gfx/game/game_clouds2.png BITMAP|${PREFIX}/data/gfx/game/game_grass.png BITMAP|${PREFIX}/data/gfx/game/game_power_meter.png BITMAP|${PREFIX}/data/gfx/game/game_sky_colors.png BITMAP|${PREFIX}/data/gfx/game/game_sun.png BITMAP|${PREFIX}/data/gfx/game/game_moon.png # Texturas - Intro BITMAP|${PREFIX}/data/gfx/intro/intro1.png BITMAP|${PREFIX}/data/gfx/intro/intro2.png BITMAP|${PREFIX}/data/gfx/intro/intro3.png BITMAP|${PREFIX}/data/gfx/intro/intro4.png BITMAP|${PREFIX}/data/gfx/intro/intro5.png BITMAP|${PREFIX}/data/gfx/intro/intro6.png # Texturas - Logo BITMAP|${PREFIX}/data/gfx/logo/logo_jailgames.png BITMAP|${PREFIX}/data/gfx/logo/logo_jailgames_mini.png BITMAP|${PREFIX}/data/gfx/logo/logo_since_1998.png # Texturas - Items BITMAP|${PREFIX}/data/gfx/item/item_points1_disk.png ANIMATION|${PREFIX}/data/gfx/item/item_points1_disk.ani BITMAP|${PREFIX}/data/gfx/item/item_points2_gavina.png ANIMATION|${PREFIX}/data/gfx/item/item_points2_gavina.ani BITMAP|${PREFIX}/data/gfx/item/item_points3_pacmar.png ANIMATION|${PREFIX}/data/gfx/item/item_points3_pacmar.ani BITMAP|${PREFIX}/data/gfx/item/item_clock.png ANIMATION|${PREFIX}/data/gfx/item/item_clock.ani BITMAP|${PREFIX}/data/gfx/item/item_coffee.png ANIMATION|${PREFIX}/data/gfx/item/item_coffee.ani BITMAP|${PREFIX}/data/gfx/item/item_debian.png ANIMATION|${PREFIX}/data/gfx/item/item_debian.ani BITMAP|${PREFIX}/data/gfx/item/item_coffee_machine.png ANIMATION|${PREFIX}/data/gfx/item/item_coffee_machine.ani # Texturas - Titulo BITMAP|${PREFIX}/data/gfx/title/title_bg_tile.png BITMAP|${PREFIX}/data/gfx/title/title_coffee.png BITMAP|${PREFIX}/data/gfx/title/title_crisis.png BITMAP|${PREFIX}/data/gfx/title/title_arcade_edition.png BITMAP|${PREFIX}/data/gfx/title/title_dust.png ANIMATION|${PREFIX}/data/gfx/title/title_dust.ani # Texturas - Jugador 1 BITMAP|${PREFIX}/data/gfx/player/player1.gif PALETTE|${PREFIX}/data/gfx/player/player1_coffee1.pal PALETTE|${PREFIX}/data/gfx/player/player1_coffee2.pal PALETTE|${PREFIX}/data/gfx/player/player1_invencible.pal BITMAP|${PREFIX}/data/gfx/player/player1_power.png # Texturas - Jugador 2 BITMAP|${PREFIX}/data/gfx/player/player2.gif PALETTE|${PREFIX}/data/gfx/player/player2_coffee1.pal PALETTE|${PREFIX}/data/gfx/player/player2_coffee2.pal PALETTE|${PREFIX}/data/gfx/player/player2_invencible.pal BITMAP|${PREFIX}/data/gfx/player/player2_power.png # Animaciones del jugador ANIMATION|${PREFIX}/data/gfx/player/player.ani ANIMATION|${PREFIX}/data/gfx/player/player_power.ani # Texturas - Golpe del jugador BITMAP|${PREFIX}/data/gfx/player/hit.png # Fuentes de texto BITMAP|${PREFIX}/data/font/8bithud.png FONT|${PREFIX}/data/font/8bithud.txt BITMAP|${PREFIX}/data/font/aseprite.png FONT|${PREFIX}/data/font/aseprite.txt BITMAP|${PREFIX}/data/font/smb2.png BITMAP|${PREFIX}/data/font/smb2_grad.png FONT|${PREFIX}/data/font/smb2.txt BITMAP|${PREFIX}/data/font/04b_25.png FONT|${PREFIX}/data/font/04b_25.txt BITMAP|${PREFIX}/data/font/04b_25_2x.png FONT|${PREFIX}/data/font/04b_25_2x.txt BITMAP|${PREFIX}/data/font/04b_25_metal.png BITMAP|${PREFIX}/data/font/04b_25_grey.png BITMAP|${PREFIX}/data/font/04b_25_flat.png BITMAP|${PREFIX}/data/font/04b_25_reversed.png BITMAP|${PREFIX}/data/font/04b_25_flat_2x.png BITMAP|${PREFIX}/data/font/04b_25_reversed_2x.png # Idiomas LANG|${PREFIX}/data/lang/es_ES.json LANG|${PREFIX}/data/lang/en_UK.json LANG|${PREFIX}/data/lang/ba_BA.json