#pragma once namespace section { // Secciones del programa enum name_e { NAME_INIT = 0, NAME_LOGO = 1, NAME_INTRO = 2, NAME_TITLE = 3, NAME_GAME = 4, NAME_HI_SCORE_TABLE = 5, NAME_GAME_DEMO = 6, NAME_INSTRUCTIONS = 7, NAME_QUIT = 8, }; // Opciones para la sección enum options_e { OPTIONS_GAME_PLAY_1P = 0, OPTIONS_GAME_PLAY_2P = 1, OPTIONS_TITLE_1 = 2, OPTIONS_TITLE_2 = 3, OPTIONS_QUIT_NORMAL = 4, OPTIONS_QUIT_SHUTDOWN = 5, OPTIONS_NULL = 6, }; extern name_e name; extern options_e options; }