87 lines
2.6 KiB
C++
87 lines
2.6 KiB
C++
#pragma once
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#include <SDL3/SDL.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include "color.h"
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#include "text.h"
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class WindowMessage {
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public:
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WindowMessage(
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std::shared_ptr<Text> text_renderer,
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const std::string& title = "",
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const Color& bg_color = Color{40, 40, 60, 220},
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const Color& border_color = Color{100, 100, 120, 255},
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const Color& title_color = Color{255, 255, 255, 255},
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const Color& text_color = Color{200, 200, 200, 255}
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);
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// Métodos principales
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void render();
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void update();
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// Control de visibilidad
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void show();
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void hide();
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[[nodiscard]] auto isVisible() const -> bool { return visible_; }
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// Configuración de contenido
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void setTitle(const std::string& title);
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void setText(const std::string& text);
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void setTexts(const std::vector<std::string>& texts);
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void addText(const std::string& text);
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void clearTexts();
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// Configuración de posición y tamaño
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void setPosition(float x, float y);
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void setSize(float width, float height);
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void centerOnScreen();
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void autoSize(); // Ajusta automáticamente al contenido
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// Configuración de colores
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void setBackgroundColor(const Color& color) { bg_color_ = color; }
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void setBorderColor(const Color& color) { border_color_ = color; }
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void setTitleColor(const Color& color) { title_color_ = color; }
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void setTextColor(const Color& color) { text_color_ = color; }
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// Configuración de espaciado
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void setPadding(float padding) { padding_ = padding; }
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void setLineSpacing(float spacing) { line_spacing_ = spacing; }
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// Getters
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[[nodiscard]] auto getRect() const -> const SDL_FRect& { return rect_; }
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private:
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std::shared_ptr<Text> text_renderer_;
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// Estado de visibilidad
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bool visible_ = false;
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// Contenido
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std::string title_;
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std::vector<std::string> texts_;
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// Posición y tamaño
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SDL_FRect rect_{0, 0, 300, 200};
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float padding_ = 15.0f;
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float line_spacing_ = 5.0f;
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// Colores
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Color bg_color_;
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Color border_color_;
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Color title_color_;
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Color text_color_;
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// Estilos
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Text::Style title_style_;
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Text::Style text_style_;
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// Métodos privados
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void calculateAutoSize();
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[[nodiscard]] auto calculateContentHeight() const -> float;
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[[nodiscard]] auto calculateContentWidth() const -> float;
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}; |