Files
coffee_crisis_arcade_edition/source/param.cpp
Sergio Valor 72d2525e61 els jugadors ara es dibuixen al fondo de la resta de elements
modificat la veu de 'thankyou' per a que incloga el sonido de començar a jugar clasic
els globos ja son ells qui fan el seu propi so
2025-07-14 16:43:15 +02:00

492 lines
11 KiB
C++

#include "param.h"
#include <SDL3/SDL_log.h> // Para SDL_LogCategory, SDL_LogError, SDL_LogInfo
#include <fstream> // Para basic_istream, basic_ifstream, ifstream
#include <sstream> // Para basic_istringstream
#include <stdexcept> // Para runtime_error
#include <string> // Para operator==, stoi, char_traits, string, ope...
#include "utils.h" // Para Zone, Color, NotifyPosition, getFileName
Param param;
// Calcula variables a partir de otras variables
void precalculateZones();
// Asigna variables a partir de dos cadenas
bool setParams(const std::string &var, const std::string &value);
// Establece valores por defecto a las variables
void initParam()
{
// GAME
param.game.width = 320;
param.game.height = 256;
param.game.item_size = 20;
param.game.game_area.rect = {0, 0, param.game.width, param.game.height};
param.game.play_area.rect = {0, 0, param.game.width, 216};
param.game.name_entry_idle_time = 10;
param.game.name_entry_total_time = 60;
param.game.speed = 15;
param.game.hit_stop = true;
param.game.hit_stop_ms = 300;
precalculateZones();
// SCOREBOARD
param.scoreboard.rect = {0, 216, param.game.width, 40};
param.scoreboard.separator_autocolor = false;
param.scoreboard.separator_color = Color();
param.scoreboard.easy_color = Color();
param.scoreboard.normal_color = Color();
param.scoreboard.hard_color = Color();
param.scoreboard.text_autocolor = false;
param.scoreboard.text_color1 = Color();
param.scoreboard.text_color2 = Color();
param.scoreboard.skip_countdown_value = 8;
// FADE
param.fade.num_squares_width = param.game.width / 2;
param.fade.num_squares_height = param.game.height / 2;
param.fade.random_squares_delay = 1;
param.fade.random_squares_mult = 500;
param.fade.post_duration = 80;
param.fade.venetian_size = 16;
// TITLE
param.title.press_start_position = 160;
param.title.title_duration = 800;
param.title.arcade_edition_position = 123;
param.title.title_c_c_position = 11;
// BACKGROUND
param.background.attenuate_color = Color(255, 255, 255, 0);
// BALLOONS
param.balloon.settings.at(0) = ParamBalloon::Settings(0.09f, 2.60f);
param.balloon.settings.at(1) = ParamBalloon::Settings(0.10f, 3.50f);
param.balloon.settings.at(2) = ParamBalloon::Settings(0.10f, 4.50f);
param.balloon.settings.at(3) = ParamBalloon::Settings(0.10f, 4.95f);
param.balloon.color.at(0) = "blue";
param.balloon.color.at(1) = "orange";
param.balloon.color.at(2) = "red";
param.balloon.color.at(3) = "green";
param.balloon.bouncing_sound = false;
// NOTIFICATION
param.notification.pos_v = NotifyPosition::TOP;
param.notification.pos_h = NotifyPosition::LEFT;
param.notification.sound = false;
param.notification.color = Color(48, 48, 48);
}
// Carga los parámetros desde un archivo
void loadParamsFromFile(const std::string &file_path)
{
// Inicializa los parámetros con valores por defecto
initParam();
// Abre el archivo
std::ifstream file(file_path);
if (!file.is_open())
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error: No se pudo abrir el archivo %s", file_path.c_str());
throw std::runtime_error("No se pudo abrir el archivo: " + file_path);
}
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "\nReading file: %s", getFileName(file_path).c_str());
std::string line, param1, param2;
while (std::getline(file, line))
{
// Elimina comentarios
auto comment_pos = line.find('#');
if (comment_pos != std::string::npos)
{
line.resize(comment_pos);
}
// Usa un stream para separar palabras
std::istringstream iss(line);
if (iss >> param1 >> param2)
{
if (!setParams(param1, param2))
{
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Parámetro desconocido: %s", param1.c_str());
}
}
}
// Cierra el archivo
file.close();
// Realiza cálculos adicionales después de cargar los parámetros
precalculateZones();
}
// Asigna variables a partir de dos cadenas
bool setParams(const std::string &var, const std::string &value)
{
// Indicador de éxito en la asignación
auto success = true;
// GAME
if (var == "game.width")
{
param.game.width = std::stoi(value);
}
else if (var == "game.height")
{
param.game.height = std::stoi(value);
}
else if (var == "game.item_size")
{
param.game.item_size = std::stoi(value);
}
else if (var == "game.play_area.rect.x")
{
param.game.play_area.rect.x = std::stoi(value);
}
else if (var == "game.play_area.rect.y")
{
param.game.play_area.rect.y = std::stoi(value);
}
else if (var == "game.play_area.rect.w")
{
param.game.play_area.rect.w = std::stoi(value);
}
else if (var == "game.play_area.rect.h")
{
param.game.play_area.rect.h = std::stoi(value);
}
else if (var == "game.name_entry_idle_time")
{
param.game.name_entry_idle_time = std::stoi(value);
}
else if (var == "game.name_entry_total_time")
{
param.game.name_entry_total_time = std::stoi(value);
}
else if (var == "game.hit_stop")
{
param.game.hit_stop = stringToBool(value);
}
else if (var == "game.hit_stop_ms")
{
param.game.hit_stop_ms = std::stoi(value);
}
// FADE
else if (var == "fade.color")
{
param.fade.color = Color::fromHex(value);
}
else if (var == "fade.num_squares_width")
{
param.fade.num_squares_width = std::stoi(value);
}
else if (var == "fade.num_squares_height")
{
param.fade.num_squares_height = std::stoi(value);
}
else if (var == "fade.random_squares_delay")
{
param.fade.random_squares_delay = std::stoi(value);
}
else if (var == "fade.random_squares_mult")
{
param.fade.random_squares_mult = std::stoi(value);
}
else if (var == "fade.post_duration")
{
param.fade.post_duration = std::stoi(value);
}
else if (var == "fade.venetian_size")
{
param.fade.venetian_size = std::stoi(value);
}
// SCOREBOARD
else if (var == "scoreboard.rect.x")
{
param.scoreboard.rect.x = std::stoi(value);
}
else if (var == "scoreboard.rect.y")
{
param.scoreboard.rect.y = std::stoi(value);
}
else if (var == "scoreboard.rect.w")
{
param.scoreboard.rect.w = std::stoi(value);
}
else if (var == "scoreboard.rect.h")
{
param.scoreboard.rect.h = std::stoi(value);
}
else if (var == "scoreboard.separator_autocolor")
{
param.scoreboard.separator_autocolor = stringToBool(value);
}
else if (var == "scoreboard.separator_color")
{
param.scoreboard.separator_color = Color::fromHex(value);
}
else if (var == "scoreboard.easy_color")
{
param.scoreboard.easy_color = Color::fromHex(value);
}
else if (var == "scoreboard.normal_color")
{
param.scoreboard.normal_color = Color::fromHex(value);
}
else if (var == "scoreboard.hard_color")
{
param.scoreboard.hard_color = Color::fromHex(value);
}
else if (var == "scoreboard.text_autocolor")
{
param.scoreboard.text_autocolor = stringToBool(value);
}
else if (var == "scoreboard.text_color1")
{
param.scoreboard.text_color1 = Color::fromHex(value);
}
else if (var == "scoreboard.text_color2")
{
param.scoreboard.text_color2 = Color::fromHex(value);
}
else if (var == "scoreboard.skip_countdown_value")
{
param.scoreboard.skip_countdown_value = std::stoi(value);
}
// TITLE
else if (var == "title.press_start_position")
{
param.title.press_start_position = std::stoi(value);
}
else if (var == "title.title_duration")
{
param.title.title_duration = std::stoi(value);
}
else if (var == "title.arcade_edition_position")
{
param.title.arcade_edition_position = std::stoi(value);
}
else if (var == "title.title_c_c_position")
{
param.title.title_c_c_position = std::stoi(value);
}
// BACKGROUND
else if (var == "background.attenuate_color")
{
param.background.attenuate_color = Color::fromHex(value);
}
// BALLOON
else if (var == "balloon.settings[0].vel")
{
param.balloon.settings.at(0).vel = std::stof(value);
}
else if (var == "balloon.settings[0].grav")
{
param.balloon.settings.at(0).grav = std::stof(value);
}
else if (var == "balloon.settings[1].vel")
{
param.balloon.settings.at(1).vel = std::stof(value);
}
else if (var == "balloon.settings[1].grav")
{
param.balloon.settings.at(1).grav = std::stof(value);
}
else if (var == "balloon.settings[2].vel")
{
param.balloon.settings.at(2).vel = std::stof(value);
}
else if (var == "balloon.settings[2].grav")
{
param.balloon.settings.at(2).grav = std::stof(value);
}
else if (var == "balloon.settings[3].vel")
{
param.balloon.settings.at(3).vel = std::stof(value);
}
else if (var == "balloon.settings[3].grav")
{
param.balloon.settings.at(3).grav = std::stof(value);
}
else if (var == "balloon.color[0]")
{
param.balloon.color.at(0) = value;
}
else if (var == "balloon.color[1]")
{
param.balloon.color.at(1) = value;
}
else if (var == "balloon.color[2]")
{
param.balloon.color.at(2) = value;
}
else if (var == "balloon.color[3]")
{
param.balloon.color.at(3) = value;
}
else if (var == "balloon.bouncing_sound")
{
param.balloon.bouncing_sound = stringToBool(value);
}
// NOTIFICACIONES
else if (var == "notification.pos_h")
{
if (value == "LEFT")
{
param.notification.pos_h = NotifyPosition::LEFT;
}
else if (value == "MIDDLE")
{
param.notification.pos_h = NotifyPosition::MIDDLE;
}
else
{
param.notification.pos_h = NotifyPosition::RIGHT;
}
}
else if (var == "notification.pos_v")
{
param.notification.pos_v = value == "TOP" ? NotifyPosition::TOP : NotifyPosition::BOTTOM;
}
else if (var == "notification.sound")
{
param.notification.sound = stringToBool(value);
}
else if (var == "notification.color")
{
param.notification.color = Color::fromHex(value);
}
// SERVICE MENU
else if (var == "service_menu.title_color")
{
param.service_menu.title_color = Color::fromHex(value);
}
else if (var == "service_menu.text_color")
{
param.service_menu.text_color = Color::fromHex(value);
}
else if (var == "service_menu.selected_color")
{
param.service_menu.selected_color = Color::fromHex(value);
}
else if (var == "service_menu.bg_color")
{
param.service_menu.bg_color = Color::fromHex(value);
}
else if (var == "service_menu.drop_shadow")
{
param.service_menu.drop_shadow = stringToBool(value);
}
// INTRO
else if (var == "intro.bg_color")
{
param.intro.bg_color = Color::fromHex(value);
}
else if (var == "intro.card_color")
{
param.intro.card_color = Color::fromHex(value);
}
// DEBUG
else if (var == "debug.color")
{
param.debug.color = Color::fromHex(value);
}
// RESOURCE
else if (var == "resource.color")
{
param.resource.color = Color::fromHex(value);
}
// RESTO
else
{
success = false;
}
return success;
}
// Calcula variables a partir de otras variables
void precalculateZones()
{
// playArea
param.game.play_area.center_x = param.game.play_area.rect.w / 2;
param.game.play_area.first_quarter_x = param.game.play_area.rect.w / 4;
param.game.play_area.third_quarter_x = param.game.play_area.rect.w / 4 * 3;
param.game.play_area.center_y = param.game.play_area.rect.h / 2;
param.game.play_area.first_quarter_y = param.game.play_area.rect.h / 4;
param.game.play_area.third_quarter_y = param.game.play_area.rect.h / 4 * 3;
// gameArea
param.game.game_area.rect = {0, 0, param.game.width, param.game.height};
param.game.game_area.center_x = param.game.game_area.rect.w / 2;
param.game.game_area.first_quarter_x = param.game.game_area.rect.w / 4;
param.game.game_area.third_quarter_x = param.game.game_area.rect.w / 4 * 3;
param.game.game_area.center_y = param.game.game_area.rect.h / 2;
param.game.game_area.first_quarter_y = param.game.game_area.rect.h / 4;
param.game.game_area.third_quarter_y = param.game.game_area.rect.h / 4 * 3;
}