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coffee_crisis_arcade_edition/source/service_menu.h

149 lines
4.0 KiB
C++

#pragma once
#include <vector>
#include <utility>
#include <string>
#include <memory>
#include <SDL3/SDL.h>
#include "utils.h"
#include "UIMessage.h"
// --- Forward Declarations ---
class Text;
class MenuOption; // <-- Añadido
class ServiceMenu
{
public:
// Enums públicas para que MenuOption.h pueda usarlas.
enum class Aspect
{
ASPECT1,
ASPECT2
};
enum class SettingsGroup
{
VIDEO,
AUDIO,
SETTINGS,
SYSTEM,
MAIN
};
enum class GroupAlignment
{
CENTERED,
LEFT
};
static void init();
static void destroy();
static ServiceMenu *get();
void toggle();
void render();
void update();
void reset();
void setSelectorUp();
void setSelectorDown();
void adjustOption(bool adjust_up);
void selectOption();
void moveBack();
bool isEnabled() const { return enabled_; }
void setResizeAnimationSteps(int steps) { resize_anim_steps_ = steps; }
private:
// Definición de las constantes estáticas
static constexpr const char *MENU_SOUND_ = "clock.wav";
static constexpr size_t OPTIONS_HORIZONTAL_PADDING_ = 20;
static constexpr size_t MIN_WIDTH_ = 220;
static constexpr size_t MIN_GAP_OPTION_VALUE_ = 20;
// --- Tipos internos ---
using OptionPairs = std::vector<std::pair<std::string, std::string>>;
// --- Variables internas ---
bool enabled_ = false;
SDL_FRect rect_;
std::shared_ptr<Text> element_text_;
std::shared_ptr<Text> title_text_;
size_t selected_ = 0;
Uint32 counter_ = 0;
// Usamos punteros únicos para gestionar la vida de los objetos polimórficos.
std::vector<std::unique_ptr<MenuOption>> options_;
// Mostramos punteros raw (no propietarios) de las opciones filtradas.
std::vector<MenuOption *> display_options_;
OptionPairs option_pairs_;
SettingsGroup current_settings_group_;
SettingsGroup previous_settings_group_;
Aspect aspect_ = Aspect::ASPECT1;
std::string title_;
size_t main_menu_selected_ = 0;
// Variables de aspecto y layout...
Color bg_color_ = SERV_MENU_BG_COLOR;
Color title_color_ = SERV_MENU_TITLE_COLOR;
Color text_color_ = SERV_MENU_TEXT_COLOR;
Color selected_color_ = SERV_MENU_SELECTED_COLOR;
size_t width_;
size_t height_;
size_t options_height_;
size_t options_padding_;
size_t options_y_;
size_t title_height_;
size_t title_padding_;
size_t upper_height_;
size_t lower_height_;
size_t lower_padding_;
// Variables de animación de resize...
SDL_FRect rect_anim_from_{};
SDL_FRect rect_anim_to_{};
int resize_anim_step_ = 0;
int resize_anim_steps_ = 8;
bool resizing_ = false;
// Mensaje de reinicio
std::unique_ptr<UIMessage> restart_message_ui_;
bool last_pending_changes_ = false;
// Anchos precalculados
int group_menu_widths_[5];
// --- Métodos internos ---
// Anclaje y aspecto
void setAnchors();
Color getSelectedColor() const;
void setOptionsPosition();
void resize();
void updateResizeAnimation();
// Gestión de opciones
void initializeOptions();
OptionPairs getOptionPairs(SettingsGroup group) const;
std::vector<MenuOption *> getOptionsByGroup(SettingsGroup group);
MenuOption *getOptionByCaption(const std::string &caption);
// Lógica de menú
void applySettings(SettingsGroup group);
void updateMenu(SettingsGroup group);
void AdjustListValues();
// Utilidades
void updateCounter();
int findLargestGroupSize() const;
GroupAlignment getGroupAlignment(SettingsGroup group) const;
std::string settingsGroupToString(SettingsGroup group) const;
void precalculateMenuWidths();
int getMenuWidthForGroup(SettingsGroup group) const;
void playMenuSound();
// --- Patrón Singleton ---
ServiceMenu();
~ServiceMenu() = default;
ServiceMenu(const ServiceMenu &) = delete;
ServiceMenu &operator=(const ServiceMenu &) = delete;
static ServiceMenu *instance_;
};