324 lines
13 KiB
C++
324 lines
13 KiB
C++
#include "ui/service_menu.h"
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#include <algorithm> // Para max
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#include "audio.h" // Para Audio
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#include "lang.h" // Para getText, getCodeFromName, getNameFromCode
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#include "menu_option.h" // Para MenuOption, BoolOption, ActionOption, IntOption, FolderOption, ListOption
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#include "menu_renderer.h" // Para MenuRenderer
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#include "options.h" // Para PendingChanges, VideoOptions, pending_changes, video, AudioOptions, SettingsOptions, audio, checkPendingChanges, settings, WindowOptions, getDifficultyCodeFromName, getDifficultyNameFromCode, window, MusicOptions, SoundOptions
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#include "param.h" // Para Param, param, ParamGame, ParamServiceMenu
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#include "resource.h" // Para Resource
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#include "screen.h" // Para Screen
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#include "section.hpp" // Para Name, name, Options, options
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#include "ui/ui_message.h" // Para UIMessage
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#include "utils.h" // Para Zone
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// Singleton
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ServiceMenu *ServiceMenu::instance = nullptr;
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void ServiceMenu::init() { ServiceMenu::instance = new ServiceMenu(); }
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void ServiceMenu::destroy() { delete ServiceMenu::instance; }
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auto ServiceMenu::get() -> ServiceMenu * { return ServiceMenu::instance; }
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// Constructor
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ServiceMenu::ServiceMenu()
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: current_settings_group_(SettingsGroup::MAIN),
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previous_settings_group_(current_settings_group_) {
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auto element_text = Resource::get()->getText("04b_25_flat");
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auto title_text = Resource::get()->getText("04b_25_flat_2x");
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renderer_ = std::make_unique<MenuRenderer>(this, element_text, title_text);
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restart_message_ui_ = std::make_unique<UIMessage>(element_text, Lang::getText("[SERVICE_MENU] NEED_RESTART_MESSAGE"), param.service_menu.title_color);
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reset();
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}
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void ServiceMenu::toggle() {
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playBackSound();
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enabled_ = !enabled_;
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if (!enabled_) {
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reset();
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}
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}
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void ServiceMenu::render() {
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if (!enabled_) {
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return;
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}
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renderer_->render(this);
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// El mensaje de reinicio se dibuja por encima, así que lo gestionamos aquí
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const float MSG_X = param.game.game_area.center_x;
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const float MSG_Y = renderer_->getRect().y + 39.0F;
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restart_message_ui_->setPosition(MSG_X, MSG_Y);
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restart_message_ui_->render();
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}
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void ServiceMenu::update() {
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if (!enabled_) {
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return;
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}
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renderer_->update(this);
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bool now_pending = Options::pending_changes.has_pending_changes;
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if (now_pending != last_pending_changes_) {
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now_pending ? restart_message_ui_->show() : restart_message_ui_->hide();
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last_pending_changes_ = now_pending;
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}
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restart_message_ui_->update();
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}
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void ServiceMenu::reset() {
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selected_ = 0;
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main_menu_selected_ = 0;
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current_settings_group_ = SettingsGroup::MAIN;
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previous_settings_group_ = SettingsGroup::MAIN;
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initializeOptions();
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updateMenu();
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renderer_->setLayout(this); // Notifica al renderer para que calcule el layout inicial
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}
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// --- Lógica de Navegación ---
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void ServiceMenu::setSelectorUp() {
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if (display_options_.empty()) {
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return;
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}
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selected_ = (selected_ > 0) ? selected_ - 1 : display_options_.size() - 1;
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playMoveSound();
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}
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void ServiceMenu::setSelectorDown() {
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if (display_options_.empty()) {
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return;
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}
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selected_ = (selected_ + 1) % display_options_.size();
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playMoveSound();
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}
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void ServiceMenu::adjustOption(bool adjust_up) {
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if (display_options_.empty()) {
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return;
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}
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auto &selected_option = display_options_.at(selected_);
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if (selected_option->getBehavior() == MenuOption::Behavior::ADJUST) {
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selected_option->adjustValue(adjust_up);
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applySettings();
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playAdjustSound();
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}
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}
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void ServiceMenu::selectOption() {
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if (display_options_.empty()) {
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return;
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}
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if (current_settings_group_ == SettingsGroup::MAIN) {
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main_menu_selected_ = selected_;
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}
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auto *selected_option = display_options_.at(selected_);
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if (selected_option == nullptr) {
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// This shouldn't happen in normal operation, but protects against null pointer
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return;
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}
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if (auto *folder = dynamic_cast<FolderOption *>(selected_option)) {
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previous_settings_group_ = current_settings_group_;
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current_settings_group_ = folder->getTargetGroup();
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selected_ = 0;
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updateMenu();
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} else if (selected_option->getBehavior() == MenuOption::Behavior::SELECT) {
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selected_option->executeAction();
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}
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playSelectSound();
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}
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void ServiceMenu::moveBack() {
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playBackSound();
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if (current_settings_group_ == SettingsGroup::MAIN) {
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enabled_ = false;
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return;
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}
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current_settings_group_ = previous_settings_group_;
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selected_ = (current_settings_group_ == SettingsGroup::MAIN) ? main_menu_selected_ : 0;
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updateMenu();
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}
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// --- Lógica Interna ---
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void ServiceMenu::updateDisplayOptions() {
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display_options_.clear();
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for (auto &option : options_) {
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if (option->getGroup() == current_settings_group_ && !option->isHidden()) {
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display_options_.push_back(option.get());
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}
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}
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updateOptionPairs();
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}
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void ServiceMenu::updateOptionPairs() {
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option_pairs_.clear();
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for (const auto &option : display_options_) {
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option_pairs_.emplace_back(option->getCaption(), option->getValueAsString());
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}
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}
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void ServiceMenu::updateMenu() {
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title_ = settingsGroupToString(current_settings_group_);
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adjustListValues();
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// Actualiza las opciones visibles
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updateDisplayOptions();
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// Notifica al renderer del cambio de layout
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renderer_->onLayoutChanged(this);
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}
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void ServiceMenu::applySettings() {
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if (current_settings_group_ == SettingsGroup::VIDEO) {
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applyVideoSettings();
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}
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if (current_settings_group_ == SettingsGroup::AUDIO) {
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applyAudioSettings();
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}
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if (current_settings_group_ == SettingsGroup::SETTINGS) {
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applySettingsSettings();
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}
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// Actualiza los valores de las opciones
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updateOptionPairs();
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}
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void ServiceMenu::applyVideoSettings() {
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Screen::get()->applySettings();
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setHiddenOptions();
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}
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void ServiceMenu::applyAudioSettings() {
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Audio::get()->applySettings();
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}
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void ServiceMenu::applySettingsSettings() {
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setHiddenOptions();
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}
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auto ServiceMenu::getOptionByCaption(const std::string &caption) const -> MenuOption * {
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for (const auto &option : options_) {
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if (option->getCaption() == caption) {
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return option.get();
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}
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}
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return nullptr;
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}
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// --- Getters y otros ---
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auto ServiceMenu::getCurrentGroupAlignment() const -> ServiceMenu::GroupAlignment {
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switch (current_settings_group_) {
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case SettingsGroup::VIDEO:
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case SettingsGroup::AUDIO:
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case SettingsGroup::SETTINGS:
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return GroupAlignment::LEFT;
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default:
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return GroupAlignment::CENTERED;
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}
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}
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auto ServiceMenu::countOptionsInGroup(SettingsGroup group) const -> size_t {
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size_t count = 0;
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for (const auto &option : options_) {
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if (option->getGroup() == group && !option->isHidden()) {
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count++;
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}
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}
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return count;
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}
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// Inicializa todas las opciones del menú
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void ServiceMenu::initializeOptions() {
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options_.clear();
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// --- Video ---
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options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] FULLSCREEN"), SettingsGroup::VIDEO, &Options::video.fullscreen));
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options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] WINDOW_SIZE"), SettingsGroup::VIDEO, &Options::window.zoom, 1, Options::window.max_zoom, 1));
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options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] SHADERS"), SettingsGroup::VIDEO, &Options::video.shaders));
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options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] VSYNC"), SettingsGroup::VIDEO, &Options::video.vsync));
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options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] INTEGER_SCALE"), SettingsGroup::VIDEO, &Options::video.integer_scale));
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// --- Audio ---
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options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] AUDIO"), SettingsGroup::AUDIO, &Options::audio.enabled));
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options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] MAIN_VOLUME"), SettingsGroup::AUDIO, &Options::audio.volume, 0, 100, 5));
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options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] MUSIC_VOLUME"), SettingsGroup::AUDIO, &Options::audio.music.volume, 0, 100, 5));
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options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] SFX_VOLUME"), SettingsGroup::AUDIO, &Options::audio.sound.volume, 0, 100, 5));
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// --- Settings ---
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options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] AUTOFIRE"), SettingsGroup::SETTINGS, &Options::settings.autofire));
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options_.push_back(std::make_unique<ListOption>(Lang::getText("[SERVICE_MENU] LANGUAGE"), SettingsGroup::SETTINGS, std::vector<std::string>{Lang::getText("[SERVICE_MENU] LANG_ES"), Lang::getText("[SERVICE_MENU] LANG_BA"), Lang::getText("[SERVICE_MENU] LANG_EN")}, []() { return Lang::getNameFromCode(Options::pending_changes.new_language); }, [](const std::string &val) { Options::pending_changes.new_language = Lang::getCodeFromName(val); Options::checkPendingChanges(); }));
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options_.push_back(std::make_unique<ListOption>(Lang::getText("[SERVICE_MENU] DIFFICULTY"), SettingsGroup::SETTINGS, std::vector<std::string>{Lang::getText("[SERVICE_MENU] EASY"), Lang::getText("[SERVICE_MENU] NORMAL"), Lang::getText("[SERVICE_MENU] HARD")}, []() { return Options::getDifficultyNameFromCode(Options::pending_changes.new_difficulty); }, [](const std::string &val) { Options::pending_changes.new_difficulty = Options::getDifficultyCodeFromName(val); Options::checkPendingChanges(); }));
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options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] ENABLE_SHUTDOWN"), SettingsGroup::SETTINGS, &Options::settings.shutdown_enabled));
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// --- System ---
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options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] RESET"), SettingsGroup::SYSTEM, [this]() { Section::name = Section::Name::RESET; toggle(); }));
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options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] QUIT"), SettingsGroup::SYSTEM, []() { Section::name = Section::Name::QUIT; Section::options = Section::Options::NONE; }));
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options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] SHUTDOWN"), SettingsGroup::SYSTEM, []() { Section::name = Section::Name::QUIT; Section::options = Section::Options::SHUTDOWN; }, !Options::settings.shutdown_enabled));
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// --- Main Menu ---
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options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] VIDEO"), SettingsGroup::MAIN, SettingsGroup::VIDEO));
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options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] AUDIO"), SettingsGroup::MAIN, SettingsGroup::AUDIO));
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options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] SETTINGS"), SettingsGroup::MAIN, SettingsGroup::SETTINGS));
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options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] SYSTEM"), SettingsGroup::MAIN, SettingsGroup::SYSTEM));
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setHiddenOptions();
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}
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// Sincroniza los valores de las opciones tipo lista
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void ServiceMenu::adjustListValues() {
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for (auto &option : options_) {
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if (auto *list_option = dynamic_cast<ListOption *>(option.get())) {
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list_option->sync();
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}
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}
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}
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// Reproduce el sonido de navegación del menú
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void ServiceMenu::playAdjustSound() { Audio::get()->playSound("service_menu_adjust.wav", Audio::Group::INTERFACE); }
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void ServiceMenu::playMoveSound() { Audio::get()->playSound("service_menu_move.wav", Audio::Group::INTERFACE); }
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void ServiceMenu::playSelectSound() { Audio::get()->playSound("service_menu_select.wav", Audio::Group::INTERFACE); }
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void ServiceMenu::playBackSound() { Audio::get()->playSound("service_menu_select.wav", Audio::Group::INTERFACE); }
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// Devuelve el nombre del grupo como string para el título
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auto ServiceMenu::settingsGroupToString(SettingsGroup group) -> std::string {
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switch (group) {
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case SettingsGroup::MAIN:
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return Lang::getText("[SERVICE_MENU] TITLE");
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case SettingsGroup::VIDEO:
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return Lang::getText("[SERVICE_MENU] VIDEO");
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case SettingsGroup::AUDIO:
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return Lang::getText("[SERVICE_MENU] AUDIO");
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case SettingsGroup::SETTINGS:
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return Lang::getText("[SERVICE_MENU] SETTINGS");
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case SettingsGroup::SYSTEM:
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return Lang::getText("[SERVICE_MENU] SYSTEM");
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default:
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return Lang::getText("[SERVICE_MENU] TITLE");
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}
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}
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// Establece el estado de oculto de ciertas opciones
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void ServiceMenu::setHiddenOptions() {
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{
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auto *option = getOptionByCaption(Lang::getText("[SERVICE_MENU] WINDOW_SIZE"));
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if (option != nullptr) {
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option->setHidden(Options::video.fullscreen);
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}
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}
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{
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auto *option = getOptionByCaption(Lang::getText("[SERVICE_MENU] SHUTDOWN"));
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if (option != nullptr) {
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option->setHidden(!Options::settings.shutdown_enabled);
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}
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}
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updateMenu(); // El menú debe refrescarse si algo se oculta
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} |