demo: El teclado se crea y se destruye según se use o no
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@@ -172,8 +172,6 @@ void OnScreenKeyboard::setLayout()
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key.caption = allChars.substr(i, 1);
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layout.push_back(key);
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// std::cout << key.caption << " " << key.col << " " << key.row << " " << std::endl;
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++index_col;
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if (index_col == columns)
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{
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