Demo: añadido control con mando
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7
main.cpp
7
main.cpp
@@ -101,10 +101,10 @@ int main(int argc, char *argv[])
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int numControllers = input->getNumControllers();
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if (numControllers > 0)
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{
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controllerName=getControllerName(1);
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// Obtiene el nombre del primer mando conectado
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controllerName = input->getControllerName(0);
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}
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// Inicializa el texto
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Text *text = new Text(asset->get("smb2.txt"), asset->get("smb2.png"), renderer);
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Text *debugText = new Text(asset->get("debug.txt"), asset->get("debug.png"), renderer);
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@@ -277,7 +277,8 @@ int main(int argc, char *argv[])
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text->disableZoom();
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text->writeDX(TXT_CENTER | TXT_COLOR | TXT_STROKE, options->screen.nativeWidth / 2, text->getCharacterSize() * 7, "Pulsa 'N' para mostrar", 1, {240, 240, 240}, 1, {0, 0, 192});
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text->writeDX(TXT_CENTER | TXT_COLOR | TXT_STROKE, options->screen.nativeWidth / 2, text->getCharacterSize() * 8, "una notificacion", 1, {240, 240, 240}, 1, {0, 0, 192});
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debugText->writeCentered(options->screen.nativeWidth / 2, options->screen.nativeHeight / 2, inputPressed);
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debugText->writeCentered(options->screen.nativeWidth / 2, options->screen.nativeHeight / 2, controllerName);
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debugText->writeCentered(options->screen.nativeWidth / 2, (options->screen.nativeHeight / 2) + debugText->getCharacterSize(), inputPressed);
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// Vuelca el buffer en pantalla
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screen->blit();
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