Sprite: Se peude establecer el nivel de zoom en ancho y alto
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@@ -414,16 +414,16 @@ void Screen::showNotification(std::string text1, std::string text2, int icon)
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// Dibuja las notificaciones
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void Screen::renderNotifications()
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{
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if (notifyAdded)
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//if (notifyAdded)
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{
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if (!notifyActive)
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{
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return;
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}
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SDL_RenderSetLogicalSize(renderer, notificationLogicalWidth, notificationLogicalHeight);
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//SDL_RenderSetLogicalSize(renderer, notificationLogicalWidth, notificationLogicalHeight);
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notify->render();
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SDL_RenderSetLogicalSize(renderer, windowWidth, windowHeight);
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//SDL_RenderSetLogicalSize(renderer, windowWidth, windowHeight);
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}
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}
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