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JailDesigner committed 2025-11-07 17:58:47 +01:00
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@@ -46,8 +46,8 @@ class SurfaceAnimatedSprite : public SurfaceMovingSprite {
// [DOC:29/10/2025] la surface ara se pillarà del .ANI.
// Necesite constructors que no requereixquen la surface al crear el objecte,
// ja que la trau al llegir el arxiu. Aixó afecta a totes les classes base...
SurfaceAnimatedSprite(const std::string& file_path);
SurfaceAnimatedSprite(const Animations& animations);
explicit SurfaceAnimatedSprite(const std::string& file_path);
explicit SurfaceAnimatedSprite(const Animations& animations);
// [/DOC]
SurfaceAnimatedSprite(std::shared_ptr<Surface> surface, const std::string& file_path);
SurfaceAnimatedSprite(std::shared_ptr<Surface> surface, const Animations& animations);