clang-format
clang-tidy (macos)
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@@ -7,13 +7,13 @@
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// Constructor
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SurfaceSprite::SurfaceSprite(std::shared_ptr<Surface> surface, float x, float y, float w, float h)
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: surface_(std::move(surface)),
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pos_{x, y, w, h},
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clip_{0.0F, 0.0F, pos_.w, pos_.h} {}
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pos_{.x = x, .y = y, .w = w, .h = h},
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clip_{.x = 0.0F, .y = 0.0F, .w = pos_.w, .h = pos_.h} {}
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SurfaceSprite::SurfaceSprite(std::shared_ptr<Surface> surface, SDL_FRect rect)
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: surface_(std::move(surface)),
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pos_(rect),
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clip_{0.0F, 0.0F, pos_.w, pos_.h} {}
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clip_{.x = 0.0F, .y = 0.0F, .w = pos_.w, .h = pos_.h} {}
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SurfaceSprite::SurfaceSprite() = default;
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