[DOC:29/10/2025] la surface ara se pillarà del .ANI
Tots els arxius .ani i .room retocats per a adequarse als canvis.
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@@ -18,6 +18,7 @@ class SurfaceSprite {
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// Constructor
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SurfaceSprite(std::shared_ptr<Surface>, float x, float y, float w, float h);
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SurfaceSprite(std::shared_ptr<Surface>, SDL_FRect rect);
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SurfaceSprite();
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explicit SurfaceSprite(std::shared_ptr<Surface>);
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// Destructor
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