- afegides noves paletes
- ordenades les paletes que tenien els color mal ubicats - eliminades responsabilitats a Options sobre les paletes - "pretty" name per a les paletes (canvia els "-" per " ") - nova tool/ en python per a reordenar paletes
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@@ -6,6 +6,7 @@
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#include "core/rendering/surface.hpp"
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#include "core/resources/resource_cache.hpp"
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#include "game/defaults.hpp"
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#include "game/options.hpp"
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#include "utils/utils.hpp"
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@@ -44,9 +45,9 @@ void PaletteManager::previous() {
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}
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auto PaletteManager::setByName(const std::string& name) -> bool {
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const std::string upper_name = toUpper(name + ".pal");
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const std::string lower_name = toLower(name + ".pal");
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for (size_t i = 0; i < palettes_.size(); ++i) {
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if (toUpper(palettes_[i]) == upper_name) {
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if (toLower(palettes_[i]) == lower_name) {
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current_ = i;
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apply();
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return true;
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@@ -62,7 +63,7 @@ auto PaletteManager::getNames() const -> std::vector<std::string> {
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std::string name = p;
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const size_t pos = name.find(".pal");
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if (pos != std::string::npos) { name.erase(pos, 4); }
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std::ranges::transform(name, name.begin(), ::toupper);
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std::ranges::transform(name, name.begin(), ::tolower);
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names.push_back(std::move(name));
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}
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return names;
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@@ -72,7 +73,13 @@ auto PaletteManager::getCurrentName() const -> std::string {
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std::string name = palettes_.at(current_);
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const size_t pos = name.find(".pal");
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if (pos != std::string::npos) { name.erase(pos, 4); }
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std::ranges::transform(name, name.begin(), ::toupper);
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std::ranges::transform(name, name.begin(), ::tolower);
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return name;
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}
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auto PaletteManager::getPrettyName() const -> std::string {
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std::string name = getCurrentName();
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std::ranges::replace(name, '-', ' ');
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return name;
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}
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@@ -88,9 +95,16 @@ void PaletteManager::apply() {
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}
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auto PaletteManager::findIndex(const std::string& name) const -> size_t {
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const std::string upper_name = toUpper(name + ".pal");
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const std::string lower_name = toLower(name + ".pal");
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for (size_t i = 0; i < palettes_.size(); ++i) {
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if (toUpper(getFileName(palettes_[i])) == upper_name) {
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if (toLower(getFileName(palettes_[i])) == lower_name) {
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return i;
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}
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}
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// Fallback: buscar la paleta por defecto
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const std::string default_name = toLower(std::string(Defaults::Video::PALETTE_NAME) + ".pal");
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for (size_t i = 0; i < palettes_.size(); ++i) {
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if (toLower(getFileName(palettes_[i])) == default_name) {
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return i;
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}
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}
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