activa -Wextra -Wpedantic i neteja warnings
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@@ -133,7 +133,7 @@ void TilemapRenderer::setTile(int index, int tile_value) {
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#endif
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// Pinta el mapa estático y debug lines
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void TilemapRenderer::fillMapTexture(const CollisionMap* collision_map) {
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void TilemapRenderer::fillMapTexture(const CollisionMap* /*collision_map*/) {
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const Uint8 COLOR = stringToColor(bg_color_);
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auto previous_renderer = Screen::get()->getRendererSurface();
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Screen::get()->setRendererSurface(map_surface_);
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