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dfb4919a3e |
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@@ -1,6 +1,7 @@
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.vscode
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.vscode
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bin
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bin
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*config.txt
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data/config.bin
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data/score.bin
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dll
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dll
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docs
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docs
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icon
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icon
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@@ -1,18 +1,12 @@
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executable = jaildoctors_dilemma
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executable = jaildoctors_dilemma
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source = source/*.cpp source/common/*.cpp
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windows:
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windows:
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@echo off
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mkdir bin
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if not exist bin\ (mkdir bin)
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g++ -std=c++11 -Wall -O2 -lSDL2 -lmingw32 -lSDL2main -mwindows source/*.cpp -o bin/$(executable).exe
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if not exist data\config (mkdir data\config)
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g++ $(source) -std=c++11 -Wall -O2 -lmingw32 -lSDL2main -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -static-libstdc++ -Wl,-subsystem,windows -o bin/$(executable).exe
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strip -s -R .comment -R .gnu.version bin/$(executable).exe --strip-unneeded
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macos:
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macos:
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mkdir -p bin
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mkdir -p bin
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mkdir -p data/config
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g++ -std=c++11 -Wall -O2 source/*.cpp -o bin/$(executable)_macos -lSDL2
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g++ $(source) -std=c++11 -Wall -O2 -lSDL2 -ffunction-sections -fdata-sections -o bin/$(executable)_macos
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linux:
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linux:
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mkdir -p bin
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mkdir -p bin
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mkdir -p data/config
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g++ source/*.cpp -std=c++11 -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o bin/$(executable)_linux
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g++ $(source) -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o bin/$(executable)_linux
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strip -s -R .comment -R .gnu.version bin/$(executable)_linux --strip-unneeded
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strip -s -R .comment -R .gnu.version bin/$(executable)_linux --strip-unneeded
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@@ -1,9 +0,0 @@
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frameWidth=8
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frameHeight=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2
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[/animation]
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Before Width: | Height: | Size: 267 B |
@@ -1,9 +0,0 @@
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frameWidth=8
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frameHeight=8
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[animation]
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name=default
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speed=4
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loop=0
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frames=0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255
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[/animation]
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Before Width: | Height: | Size: 4.9 KiB |
@@ -1,9 +0,0 @@
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frameWidth=7
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frameHeight=7
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[animation]
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name=default
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speed=10
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loop=0
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frames=0
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[/animation]
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Before Width: | Height: | Size: 122 B |
@@ -1,9 +0,0 @@
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frameWidth=7
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frameHeight=8
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[animation]
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name=default
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speed=10
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loop=0
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frames=0,1,2,3
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[/animation]
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Before Width: | Height: | Size: 139 B |
@@ -1,9 +0,0 @@
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frameWidth=5
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frameHeight=8
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[animation]
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name=default
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speed=6
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loop=0
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frames=0,1
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[/animation]
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Before Width: | Height: | Size: 129 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3,3,3,3,3,3,3,3,3,3,3,3,2,1,0,0,0
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[/animation]
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Before Width: | Height: | Size: 250 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=4
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loop=0
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frames=0,1,2,3
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[/animation]
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Before Width: | Height: | Size: 234 B |
@@ -1,9 +0,0 @@
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frameWidth=9
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frameHeight=7
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[animation]
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name=default
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speed=3
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loop=0
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frames=0,1
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[/animation]
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Before Width: | Height: | Size: 134 B |
@@ -1,9 +0,0 @@
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frameWidth=8
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frameHeight=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3
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[/animation]
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Before Width: | Height: | Size: 241 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=8
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[animation]
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name=default
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speed=10
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loop=0
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frames=0,1,2,3,4
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[/animation]
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Before Width: | Height: | Size: 174 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3
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[/animation]
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Before Width: | Height: | Size: 306 B |
@@ -1,9 +0,0 @@
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frameWidth=24
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frameHeight=32
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[animation]
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name=default
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speed=6
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loop=0
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frames=0,1,2,3,4,5,6,7,6,5,4,3,2,1
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[/animation]
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Before Width: | Height: | Size: 180 B |
@@ -1,9 +0,0 @@
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frameWidth=10
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frameHeight=16
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[animation]
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name=default
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speed=6
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loop=0
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frames=0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2,3,4,5,4,5,4,5,4,5,4,5,4,5,4,5,4,5,4,5,4,5,4,5,4,5
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[/animation]
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Before Width: | Height: | Size: 253 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3
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[/animation]
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||||||
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Before Width: | Height: | Size: 319 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3
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[/animation]
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||||||
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Before Width: | Height: | Size: 329 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3
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[/animation]
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||||||
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Before Width: | Height: | Size: 298 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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||||||
[animation]
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name=default
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||||||
speed=8
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||||||
loop=0
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||||||
frames=0,1,2,3
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||||||
[/animation]
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||||||
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Before Width: | Height: | Size: 285 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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||||||
frameHeight=16
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||||||
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||||||
[animation]
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||||||
name=default
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speed=8
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||||||
loop=0
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||||||
frames=0,1,2,3
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||||||
[/animation]
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||||||
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Before Width: | Height: | Size: 271 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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||||||
frameHeight=16
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||||||
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||||||
[animation]
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||||||
name=default
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speed=8
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||||||
loop=0
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||||||
frames=0,1,2,3
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[/animation]
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||||||
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Before Width: | Height: | Size: 306 B |
@@ -1,9 +0,0 @@
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|||||||
frameWidth=13
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||||||
frameHeight=15
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||||||
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||||||
[animation]
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||||||
name=default
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speed=6
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loop=0
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frames=0,1
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[/animation]
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||||||
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Before Width: | Height: | Size: 205 B |
@@ -1,9 +0,0 @@
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frameWidth=11
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frameHeight=13
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||||||
[animation]
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||||||
name=default
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speed=6
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loop=0
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frames=0,1
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||||||
[/animation]
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||||||
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Before Width: | Height: | Size: 189 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=4
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loop=0
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frames=0,1,2,3
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[/animation]
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||||||
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Before Width: | Height: | Size: 351 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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||||||
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||||||
[animation]
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name=default
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||||||
speed=4
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||||||
loop=0
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||||||
frames=0,1,2,3,4,5,0,1,2,3,4,5,0,1,2,3,4,5,0,1,2,3,4,5,0,1,2,3,4,5,1,3,5,1,3,5,1,3,5
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[/animation]
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||||||
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Before Width: | Height: | Size: 323 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=4
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loop=0
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frames=0,1,2,3
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[/animation]
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||||||
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Before Width: | Height: | Size: 378 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=4
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loop=0
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frames=0,1
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[/animation]
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Before Width: | Height: | Size: 160 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=32
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[animation]
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name=default
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speed=4
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loop=0
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frames=0,1,2,3
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[/animation]
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||||||
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Before Width: | Height: | Size: 414 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3,4,5
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[/animation]
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Before Width: | Height: | Size: 332 B |
@@ -1,9 +0,0 @@
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frameWidth=8
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frameHeight=16
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[animation]
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name=default
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speed=12
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loop=0
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frames=0,1,2,3
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[/animation]
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Before Width: | Height: | Size: 228 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=6
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loop=0
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frames=0,1,2,3,4,5
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[/animation]
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Before Width: | Height: | Size: 310 B |
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3,4,5,6,7
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[/animation]
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Before Width: | Height: | Size: 441 B |
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=5
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loop=0
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frames=0,1
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[/animation]
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Before Width: | Height: | Size: 205 B |
@@ -1,9 +0,0 @@
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frameWidth=8
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frameHeight=8
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[animation]
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name=default
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speed=4
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loop=0
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frames=0,1,2,3
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[/animation]
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Before Width: | Height: | Size: 177 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3,3,2,1,0
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[/animation]
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Before Width: | Height: | Size: 317 B |
@@ -1,9 +0,0 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=6
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loop=0
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frames=0,1,2,3
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[/animation]
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Before Width: | Height: | Size: 300 B |
@@ -1,9 +0,0 @@
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frameWidth=24
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frameHeight=16
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[animation]
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name=default
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speed=4
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loop=0
|
|
||||||
frames=0,1,2,3
|
|
||||||
[/animation]
|
|
||||||
|
Before Width: | Height: | Size: 413 B |
@@ -1,9 +0,0 @@
|
|||||||
frameWidth=8
|
|
||||||
frameHeight=8
|
|
||||||
|
|
||||||
[animation]
|
|
||||||
name=default
|
|
||||||
speed=6
|
|
||||||
loop=0
|
|
||||||
frames=0,1,2,3,4,5,4,3,2,1
|
|
||||||
[/animation]
|
|
||||||
|
Before Width: | Height: | Size: 163 B |
|
Before Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 219 B |
@@ -1,23 +0,0 @@
|
|||||||
frameWidth=8
|
|
||||||
frameHeight=16
|
|
||||||
|
|
||||||
[animation]
|
|
||||||
name=stand
|
|
||||||
speed=8
|
|
||||||
loop=0
|
|
||||||
frames=0
|
|
||||||
[/animation]
|
|
||||||
|
|
||||||
[animation]
|
|
||||||
name=walk
|
|
||||||
speed=8
|
|
||||||
loop=0
|
|
||||||
frames=0,1,2,3,4,5,6,7
|
|
||||||
[/animation]
|
|
||||||
|
|
||||||
[animation]
|
|
||||||
name=walk_menu
|
|
||||||
speed=0
|
|
||||||
loop=0
|
|
||||||
frames=0,1,2,3,4,5,6,7
|
|
||||||
[/animation]
|
|
||||||
|
Before Width: | Height: | Size: 314 B |
@@ -1,201 +1,102 @@
|
|||||||
name=THE JAIL
|
name=void main
|
||||||
bgColor=bright_blue
|
bgColor=black
|
||||||
border=blue
|
border=red
|
||||||
tilemap=01.tmx
|
|
||||||
tileset=standard.png
|
tileset=standard.png
|
||||||
roomUp=0
|
roomUp=0
|
||||||
roomDown=0
|
roomDown=0
|
||||||
roomLeft=0
|
roomLeft=06.room
|
||||||
roomRight=02.room
|
roomRight=02.room
|
||||||
|
|
||||||
|
[tilemap]
|
||||||
|
01.tmx
|
||||||
|
[/tilemap]
|
||||||
|
|
||||||
[enemy]
|
[enemy]
|
||||||
tileset=jailer.png
|
tileset=paco.png
|
||||||
animation=jailer.ani
|
animation=paco.ani
|
||||||
width=16
|
width=16
|
||||||
height=16
|
height=16
|
||||||
x=1
|
x=1
|
||||||
y=13
|
y=0
|
||||||
vx=0
|
vx=0
|
||||||
vy=0
|
vy=0.3
|
||||||
x1=1
|
x1=1
|
||||||
y1=13
|
y1=0
|
||||||
x2=1
|
x2=1
|
||||||
y2=13
|
y2=6
|
||||||
color=white
|
color=red
|
||||||
[/enemy]
|
[/enemy]
|
||||||
|
|
||||||
[enemy]
|
[enemy]
|
||||||
tileset=jailer3.png
|
tileset=paco.png
|
||||||
animation=jailer3.ani
|
animation=paco.ani
|
||||||
width=16
|
|
||||||
height=16
|
|
||||||
x=4
|
|
||||||
y=13
|
|
||||||
vx=0
|
|
||||||
vy=0
|
|
||||||
x1=4
|
|
||||||
y1=13
|
|
||||||
x2=4
|
|
||||||
y2=13
|
|
||||||
color=white
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=jailer.png
|
|
||||||
animation=jailer.ani
|
|
||||||
width=16
|
|
||||||
height=16
|
|
||||||
x=7
|
|
||||||
y=13
|
|
||||||
vx=0
|
|
||||||
vy=0
|
|
||||||
x1=7
|
|
||||||
y1=13
|
|
||||||
x2=7
|
|
||||||
y2=13
|
|
||||||
color=white
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=jailer2.png
|
|
||||||
animation=jailer2.ani
|
|
||||||
width=16
|
|
||||||
height=16
|
|
||||||
x=10
|
|
||||||
y=13
|
|
||||||
vx=0
|
|
||||||
vy=0
|
|
||||||
x1=10
|
|
||||||
y1=13
|
|
||||||
x2=10
|
|
||||||
y2=13
|
|
||||||
color=white
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=jailer.png
|
|
||||||
animation=jailer.ani
|
|
||||||
width=16
|
|
||||||
height=16
|
|
||||||
x=13
|
|
||||||
y=13
|
|
||||||
vx=0
|
|
||||||
vy=0
|
|
||||||
x1=13
|
|
||||||
y1=13
|
|
||||||
x2=13
|
|
||||||
y2=13
|
|
||||||
color=white
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=printer.png
|
|
||||||
animation=printer.ani
|
|
||||||
width=16
|
|
||||||
height=16
|
|
||||||
x=2
|
|
||||||
y=9
|
|
||||||
vx=0
|
|
||||||
vy=0
|
|
||||||
x1=2
|
|
||||||
y1=9
|
|
||||||
x2=2
|
|
||||||
y2=9
|
|
||||||
color=white
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=printer.png
|
|
||||||
animation=printer.ani
|
|
||||||
width=16
|
width=16
|
||||||
height=16
|
height=16
|
||||||
x=5
|
x=5
|
||||||
y=9
|
y=9
|
||||||
vx=0
|
vx=0.6
|
||||||
vy=0
|
vy=0
|
||||||
x1=5
|
x1=5
|
||||||
y1=9
|
y1=9
|
||||||
x2=5
|
x2=22
|
||||||
y2=9
|
y2=9
|
||||||
color=white
|
color=yellow
|
||||||
[/enemy]
|
[/enemy]
|
||||||
|
|
||||||
[enemy]
|
[item]
|
||||||
tileset=lamp.png
|
tileset=items.png
|
||||||
animation=lamp.ani
|
tile=0
|
||||||
width=16
|
x=1
|
||||||
height=16
|
y=7
|
||||||
x=23
|
counter=6
|
||||||
y=5
|
[/item]
|
||||||
vx=0
|
|
||||||
vy=0
|
|
||||||
x1=23
|
|
||||||
y1=5
|
|
||||||
x2=23
|
|
||||||
y2=5
|
|
||||||
color=white
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
[item]
|
||||||
tileset=bry.png
|
tileset=items.png
|
||||||
animation=bry.ani
|
tile=0
|
||||||
width=8
|
|
||||||
height=16
|
|
||||||
x=17
|
x=17
|
||||||
y=13
|
y=8
|
||||||
vx=0
|
counter=7
|
||||||
vy=0
|
[/item]
|
||||||
x1=17
|
|
||||||
y1=13
|
|
||||||
x2=17
|
|
||||||
y2=13
|
|
||||||
color=white
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
#[enemy]
|
|
||||||
#tileset=tv_panel.png
|
|
||||||
#animation=tv_panel.ani
|
[item]
|
||||||
#width=24
|
tileset=items.png
|
||||||
#height=16
|
tile=0
|
||||||
#x=18
|
x=12
|
||||||
#y=9
|
y=12
|
||||||
#vx=0
|
counter=1
|
||||||
#vy=0
|
[/item]
|
||||||
#x1=18
|
|
||||||
#y1=9
|
[item]
|
||||||
#x2=18
|
tileset=items.png
|
||||||
#y2=9
|
tile=0
|
||||||
#color=white
|
x=13
|
||||||
#[/enemy]
|
y=12
|
||||||
#
|
counter=2
|
||||||
#[enemy]
|
[/item]
|
||||||
#tileset=tv_panel.png
|
|
||||||
#animation=tv_panel.ani
|
[item]
|
||||||
#width=24
|
tileset=items.png
|
||||||
#height=16
|
tile=0
|
||||||
#x=22
|
x=14
|
||||||
#y=9
|
y=12
|
||||||
#vx=0
|
counter=3
|
||||||
#vy=0
|
[/item]
|
||||||
#x1=22
|
|
||||||
#y1=9
|
[item]
|
||||||
#x2=22
|
tileset=items.png
|
||||||
#y2=9
|
tile=0
|
||||||
#color=white
|
x=15
|
||||||
#[/enemy]
|
y=12
|
||||||
#
|
counter=4
|
||||||
#[enemy]
|
[/item]
|
||||||
#tileset=tv_panel.png
|
|
||||||
#animation=tv_panel.ani
|
[item]
|
||||||
#width=24
|
tileset=items.png
|
||||||
#height=16
|
tile=0
|
||||||
#x=26
|
x=16
|
||||||
#y=9
|
y=12
|
||||||
#vx=0
|
counter=5
|
||||||
#vy=0
|
[/item]
|
||||||
#x1=26
|
|
||||||
#y1=9
|
|
||||||
#x2=26
|
|
||||||
#y2=9
|
|
||||||
#color=white
|
|
||||||
#[/enemy]
|
|
||||||
@@ -1,24 +1,24 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||||
<data encoding="csv">
|
<data encoding="csv">
|
||||||
188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,
|
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,
|
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,
|
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,
|
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,
|
21,0,0,0,0,21,21,21,21,21,21,21,21,21,21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,34,
|
21,0,0,21,21,21,0,0,0,0,0,0,0,0,0,0,0,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,34,
|
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,34,
|
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
34,0,0,0,0,0,0,0,34,0,0,0,0,0,0,0,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,34,
|
21,21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,21,21,0,0,0,0,0,21,21,21,21,21,
|
||||||
34,0,0,0,0,0,0,0,34,0,0,0,0,0,0,0,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,34,
|
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,211,0,0,0,0,0,0,0,
|
||||||
34,0,0,0,0,0,0,0,34,0,0,0,0,0,0,0,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,34,
|
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
34,34,34,34,34,34,34,34,34,0,0,0,0,0,0,0,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,34,
|
21,0,0,0,0,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,0,0,0,0,0,0,0,
|
||||||
34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,34,
|
0,0,0,0,0,0,0,0,0,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,
|
||||||
34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34,34
|
21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21
|
||||||
</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
@@ -1,65 +1,35 @@
|
|||||||
name=road to the jail
|
name=case switch
|
||||||
bgColor=black
|
bgColor=black
|
||||||
border=cyan
|
border=green
|
||||||
tilemap=02.tmx
|
|
||||||
tileset=standard.png
|
tileset=standard.png
|
||||||
roomUp=0
|
roomUp=0
|
||||||
roomDown=04.room
|
roomDown=04.room
|
||||||
roomLeft=01.room
|
roomLeft=01.room
|
||||||
roomRight=03.room
|
roomRight=03.room
|
||||||
|
|
||||||
[enemy]
|
[tilemap]
|
||||||
tileset=diskette.png
|
02.tmx
|
||||||
animation=diskette.ani
|
[/tilemap]
|
||||||
width=16
|
|
||||||
height=16
|
|
||||||
x=5
|
|
||||||
y=6
|
|
||||||
vx=0
|
|
||||||
vy=0.4
|
|
||||||
x1=5
|
|
||||||
y1=4
|
|
||||||
x2=5
|
|
||||||
y2=10
|
|
||||||
color=bright_red
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
[enemy]
|
||||||
tileset=diskette.png
|
tileset=paco.png
|
||||||
animation=diskette.ani
|
animation=paco.ani
|
||||||
width=16
|
width=16
|
||||||
height=16
|
height=16
|
||||||
x=13
|
x=14
|
||||||
y=1
|
y=0
|
||||||
vx=0
|
vx=0
|
||||||
vy=0.4
|
vy=1
|
||||||
x1=13
|
x1=14
|
||||||
y1=1
|
y1=0
|
||||||
x2=13
|
x2=14
|
||||||
y2=9
|
y2=12
|
||||||
color=red
|
color=magenta
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=chip.png
|
|
||||||
animation=chip.ani
|
|
||||||
width=8
|
|
||||||
height=16
|
|
||||||
x=8
|
|
||||||
y=13
|
|
||||||
vx=0.4
|
|
||||||
vy=0
|
|
||||||
x1=8
|
|
||||||
y1=13
|
|
||||||
x2=23
|
|
||||||
y2=13
|
|
||||||
color=yellow
|
|
||||||
[/enemy]
|
[/enemy]
|
||||||
|
|
||||||
[item]
|
[item]
|
||||||
tileset=items.png
|
tileset=items.png
|
||||||
tile=21
|
tile=1
|
||||||
x=1
|
x=19
|
||||||
y=9
|
y=6
|
||||||
counter=1
|
|
||||||
[/item]
|
[/item]
|
||||||
@@ -1,24 +1,24 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
<map version="1.9" tiledversion="1.9.0" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
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</data>
|
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</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
@@ -1,36 +1,67 @@
|
|||||||
name=void main
|
name=the edge
|
||||||
bgColor=black
|
bgColor=bright_black
|
||||||
border=magenta
|
border=black
|
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tilemap=03.tmx
|
|
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tileset=standard.png
|
tileset=standard.png
|
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roomUp=0
|
roomUp=0
|
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roomDown=0
|
roomDown=05.room
|
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roomLeft=02.room
|
roomLeft=02.room
|
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roomRight=0
|
roomRight=0
|
||||||
autoSurface=left
|
|
||||||
itemColor1=bright_cyan
|
[tilemap]
|
||||||
itemColor2=yellow
|
03.tmx
|
||||||
|
[/tilemap]
|
||||||
|
|
||||||
[enemy]
|
[enemy]
|
||||||
tileset=code.png
|
tileset=chip.png
|
||||||
animation=code.ani
|
animation=chip.ani
|
||||||
width=16
|
width=8
|
||||||
height=16
|
height=16
|
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x=3
|
x=4
|
||||||
y=2
|
y=5
|
||||||
vx=0.4
|
vx=0
|
||||||
vy=0
|
vy=1
|
||||||
x1=3
|
x1=4
|
||||||
y1=2
|
y1=2
|
||||||
x2=27
|
x2=4
|
||||||
y2=2
|
y2=13
|
||||||
color=yellow
|
color=green
|
||||||
|
[/enemy]
|
||||||
|
|
||||||
|
[enemy]
|
||||||
|
tileset=chip.png
|
||||||
|
animation=chip.ani
|
||||||
|
width=8
|
||||||
|
height=16
|
||||||
|
x=10
|
||||||
|
y=4
|
||||||
|
vx=0
|
||||||
|
vy=1
|
||||||
|
x1=10
|
||||||
|
y1=2
|
||||||
|
x2=10
|
||||||
|
y2=13
|
||||||
|
color=bright_blue
|
||||||
|
[/enemy]
|
||||||
|
|
||||||
|
[enemy]
|
||||||
|
tileset=chip.png
|
||||||
|
animation=chip.ani
|
||||||
|
width=8
|
||||||
|
height=16
|
||||||
|
x=16
|
||||||
|
y=3
|
||||||
|
vx=0
|
||||||
|
vy=1
|
||||||
|
x1=16
|
||||||
|
y1=2
|
||||||
|
x2=16
|
||||||
|
y2=13
|
||||||
|
color=magenta
|
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[/enemy]
|
[/enemy]
|
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|
|
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[item]
|
[item]
|
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tileset=items.png
|
tileset=items.png
|
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tile=42
|
tile=5
|
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x=21
|
x=12
|
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y=13
|
y=2
|
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counter=1
|
|
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[/item]
|
[/item]
|
||||||
@@ -1,24 +1,24 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
<map version="1.9" tiledversion="1.9.0" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
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<data encoding="csv">
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<data encoding="csv">
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25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
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</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
@@ -1,25 +1,82 @@
|
|||||||
name=no 04
|
name=The Fridge
|
||||||
bgColor=black
|
bgColor=blue
|
||||||
border=red
|
border=blue
|
||||||
tilemap=04.tmx
|
|
||||||
tileset=standard.png
|
tileset=standard.png
|
||||||
roomUp=02.room
|
roomUp=02.room
|
||||||
roomDown=0
|
roomDown=0
|
||||||
roomLeft=07.room
|
roomLeft=0
|
||||||
roomRight=05.room
|
roomRight=05.room
|
||||||
|
|
||||||
|
[tilemap]
|
||||||
|
04.tmx
|
||||||
|
[/tilemap]
|
||||||
|
|
||||||
[enemy]
|
[enemy]
|
||||||
tileset=chip.png
|
tileset=chip.png
|
||||||
animation=chip.ani
|
animation=chip.ani
|
||||||
width=8
|
width=8
|
||||||
height=16
|
height=16
|
||||||
x=24
|
x=1
|
||||||
y=12
|
y=3
|
||||||
vx=0.3
|
vx=1
|
||||||
vy=0
|
vy=0
|
||||||
x1=24
|
x1=1
|
||||||
y1=12
|
y1=3
|
||||||
x2=31
|
x2=14
|
||||||
y2=12
|
y2=3
|
||||||
color=magenta
|
color=magenta
|
||||||
[/enemy]
|
[/enemy]
|
||||||
|
|
||||||
|
[enemy]
|
||||||
|
tileset=chip.png
|
||||||
|
animation=chip.ani
|
||||||
|
width=8
|
||||||
|
height=16
|
||||||
|
x=30
|
||||||
|
y=7
|
||||||
|
vx=-0.8
|
||||||
|
vy=0
|
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|
x2=30
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|
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[/enemy]
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[enemy]
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animation=wave.ani
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|
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|
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|
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|
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|
vx=0.5
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vy=0
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x1=15
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y1=12
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x2=30
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|
y2=12
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|
color=bright_magenta
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[/enemy]
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[item]
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x=2
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y=2
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[/item]
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[item]
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tileset=items.png
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[/item]
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[item]
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[/item]
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@@ -1,24 +1,24 @@
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[item]
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@@ -1,24 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
@@ -1,36 +1,12 @@
|
|||||||
name=welcome to my abbey
|
name=the test room
|
||||||
bgColor=blue
|
bgColor=blue
|
||||||
border=yellow
|
border=blue
|
||||||
tilemap=06.tmx
|
|
||||||
tileset=standard.png
|
tileset=standard.png
|
||||||
roomUp=15.room
|
roomUp=0
|
||||||
roomDown=0
|
roomDown=0
|
||||||
roomLeft=05.room
|
roomLeft=0
|
||||||
roomRight=25.room
|
roomRight=01.room
|
||||||
itemColor1=yellow
|
|
||||||
itemColor2=cyan
|
|
||||||
|
|
||||||
[enemy]
|
[tilemap]
|
||||||
tileset=abad.png
|
06.tmx
|
||||||
animation=abad.ani
|
[/tilemap]
|
||||||
width=8
|
|
||||||
height=16
|
|
||||||
x=1
|
|
||||||
y=13
|
|
||||||
vx=0.8
|
|
||||||
vy=0
|
|
||||||
x1=1
|
|
||||||
y1=13
|
|
||||||
x2=30
|
|
||||||
y2=13
|
|
||||||
color=yellow
|
|
||||||
flip=true
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[item]
|
|
||||||
tileset=items.png
|
|
||||||
tile=48
|
|
||||||
x=7
|
|
||||||
y=2
|
|
||||||
counter=1
|
|
||||||
[/item]
|
|
||||||
@@ -1,24 +1,24 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
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<data encoding="csv">
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<data encoding="csv">
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32,67,68,67,68,403,403,403,550,0,0,0,0,0,526,403,67,68,67,68,403,550,0,0,0,0,0,0,0,0,140,141,
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32,91,92,91,92,0,0,0,427,550,0,0,0,526,426,0,91,92,91,92,0,427,550,0,0,0,0,0,0,0,0,32,
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26,0,0,0,0,161,0,0,0,0,0,0,0,0,0,0,0,289,0,0,0,0,0,0,181,0,0,0,0,0,0,0,
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135,0,0,0,0,0,0,0,0,0,0,526,426,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,
|
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89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90
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26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26
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</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
@@ -1,105 +0,0 @@
|
|||||||
name=sigmasua
|
|
||||||
bgColor=black
|
|
||||||
border=black
|
|
||||||
tilemap=07.tmx
|
|
||||||
tileset=standard.png
|
|
||||||
roomUp=0
|
|
||||||
roomDown=0
|
|
||||||
roomLeft=08.room
|
|
||||||
roomRight=04.room
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=sigmasua.png
|
|
||||||
animation=sigmasua.ani
|
|
||||||
width=16
|
|
||||||
height=16
|
|
||||||
x=15
|
|
||||||
y=7
|
|
||||||
vx=0.8
|
|
||||||
vy=0
|
|
||||||
x1=9
|
|
||||||
y1=7
|
|
||||||
x2=25
|
|
||||||
y2=7
|
|
||||||
color=bright_red
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=sigmasua.png
|
|
||||||
animation=sigmasua.ani
|
|
||||||
width=16
|
|
||||||
height=16
|
|
||||||
x=3
|
|
||||||
y=8
|
|
||||||
vx=0
|
|
||||||
vy=0.4
|
|
||||||
x1=3
|
|
||||||
y1=5
|
|
||||||
x2=3
|
|
||||||
y2=12
|
|
||||||
color=bright_red
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=sigmasua.png
|
|
||||||
animation=sigmasua.ani
|
|
||||||
width=16
|
|
||||||
height=16
|
|
||||||
x=12
|
|
||||||
y=10
|
|
||||||
vx=0
|
|
||||||
vy=0.3
|
|
||||||
x1=12
|
|
||||||
y1=10
|
|
||||||
x2=12
|
|
||||||
y2=13
|
|
||||||
color=bright_magenta
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=sigmasua.png
|
|
||||||
animation=sigmasua.ani
|
|
||||||
width=16
|
|
||||||
height=16
|
|
||||||
x=17
|
|
||||||
y=13
|
|
||||||
vx=0
|
|
||||||
vy=-0.3
|
|
||||||
x1=17
|
|
||||||
y1=10
|
|
||||||
x2=17
|
|
||||||
y2=13
|
|
||||||
color=bright_green
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[item]
|
|
||||||
tileset=items.png
|
|
||||||
tile=9
|
|
||||||
x=15
|
|
||||||
y=5
|
|
||||||
counter=1
|
|
||||||
[/item]
|
|
||||||
|
|
||||||
[item]
|
|
||||||
tileset=items.png
|
|
||||||
tile=9
|
|
||||||
x=1
|
|
||||||
y=8
|
|
||||||
counter=2
|
|
||||||
[/item]
|
|
||||||
|
|
||||||
[item]
|
|
||||||
tileset=items.png
|
|
||||||
tile=9
|
|
||||||
x=30
|
|
||||||
y=8
|
|
||||||
counter=3
|
|
||||||
[/item]
|
|
||||||
|
|
||||||
[item]
|
|
||||||
tileset=items.png
|
|
||||||
tile=9
|
|
||||||
x=21
|
|
||||||
y=13
|
|
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counter=4
|
|
||||||
[/item]
|
|
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@@ -1,24 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
|
||||||
<tileset firstgid="1" source="standard.tsx"/>
|
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
|
||||||
<data encoding="csv">
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74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,74,
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74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,74,
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74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,74,
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74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,74,
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74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,74,
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|
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74,265,0,0,0,0,0,265,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,265,0,0,0,0,0,265,74,
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|
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74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,74,0,0,0,0,0,0,0,74,
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|
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74,0,0,0,0,0,265,265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,74,265,265,0,0,0,0,0,74,
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|
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74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,74,0,0,0,0,0,0,0,74,
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|
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|
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|
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|
|
||||||
</data>
|
|
||||||
</layer>
|
|
||||||
</map>
|
|
||||||
@@ -1,50 +0,0 @@
|
|||||||
name=THE GARDEN
|
|
||||||
bgColor=black
|
|
||||||
border=cyan
|
|
||||||
tilemap=08.tmx
|
|
||||||
tileset=standard.png
|
|
||||||
roomUp=09.room
|
|
||||||
roomDown=0
|
|
||||||
roomLeft=16.room
|
|
||||||
roomRight=07.room
|
|
||||||
|
|
||||||
[enemy]
|
|
||||||
tileset=abad.png
|
|
||||||
animation=abad.ani
|
|
||||||
width=8
|
|
||||||
height=16
|
|
||||||
x=4
|
|
||||||
y=13
|
|
||||||
vx=0.4
|
|
||||||
vy=0
|
|
||||||
x1=2
|
|
||||||
y1=13
|
|
||||||
x2=10
|
|
||||||
y2=13
|
|
||||||
color=green
|
|
||||||
flip=true
|
|
||||||
[/enemy]
|
|
||||||
|
|
||||||
[item]
|
|
||||||
tileset=items.png
|
|
||||||
tile=18
|
|
||||||
x=5
|
|
||||||
y=5
|
|
||||||
counter=1
|
|
||||||
[/item]
|
|
||||||
|
|
||||||
[item]
|
|
||||||
tileset=items.png
|
|
||||||
tile=18
|
|
||||||
x=25
|
|
||||||
y=9
|
|
||||||
counter=2
|
|
||||||
[/item]
|
|
||||||
|
|
||||||
[item]
|
|
||||||
tileset=items.png
|
|
||||||
tile=18
|
|
||||||
x=10
|
|
||||||
y=5
|
|
||||||
counter=3
|
|
||||||
[/item]
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
|
||||||
<tileset firstgid="1" source="standard.tsx"/>
|
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
|
||||||
<data encoding="csv">
|
|
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82,0,0,0,0,0,0,0,0,0,0,0,0,41,41,41,41,0,0,0,0,0,0,0,0,0,0,0,0,0,505,82,
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|
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82,0,0,0,0,0,0,0,0,0,0,0,0,0,41,41,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,82,
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|
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|
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|
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82,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,0,0,82,
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</map>
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@@ -1,33 +0,0 @@
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bgColor=black
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tilemap=09.tmx
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tileset=standard.png
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roomUp=10.room
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roomDown=08.room
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roomRight=0
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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vx=0
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vy=0
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[/enemy]
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[item]
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@@ -1,24 +0,0 @@
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<tileset firstgid="1" source="standard.tsx"/>
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</data>
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</layer>
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</map>
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@@ -1,17 +0,0 @@
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tilemap=10.tmx
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tileset=standard.png
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roomUp=0
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roomDown=09.room
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roomLeft=0
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roomRight=11.room
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[item]
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tileset=items.png
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tile=22
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[/item]
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@@ -1,24 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</map>
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