millorat el log del principi antes de que jaildoc remugue

This commit is contained in:
2025-11-21 14:03:11 +01:00
parent 959a513651
commit 039eb20c06
4 changed files with 6 additions and 2 deletions

View File

@@ -177,6 +177,7 @@ void Audio::initSDLAudio() {
JA_Init(FREQUENCY, SDL_AUDIO_S16LE, 2); JA_Init(FREQUENCY, SDL_AUDIO_S16LE, 2);
enable(Options::audio.enabled); enable(Options::audio.enabled);
std::cout << "\n** AUDIO SYSTEM **\n";
std::cout << "Audio system initialized successfully\n"; std::cout << "Audio system initialized successfully\n";
} }
} }

View File

@@ -353,6 +353,7 @@ void Input::initSDLGamePad() {
} else { } else {
addGamepadMappingsFromFile(); addGamepadMappingsFromFile();
discoverGamepads(); discoverGamepads();
std::cout << "\n** INPUT SYSTEM **\n";
std::cout << "Input System initialized successfully\n"; std::cout << "Input System initialized successfully\n";
} }
} }

View File

@@ -458,6 +458,8 @@ void Screen::initShaders() {
// Obtiene información sobre la pantalla // Obtiene información sobre la pantalla
void Screen::getDisplayInfo() { void Screen::getDisplayInfo() {
std::cout << "\n** VIDEO SYSTEM **\n";
int num_displays = 0; int num_displays = 0;
SDL_DisplayID* displays = SDL_GetDisplays(&num_displays); SDL_DisplayID* displays = SDL_GetDisplays(&num_displays);
if (displays != nullptr) { if (displays != nullptr) {
@@ -575,7 +577,7 @@ auto Screen::initSDLVideo() -> bool {
SDL_SetRenderDrawBlendMode(renderer_, SDL_BLENDMODE_BLEND); SDL_SetRenderDrawBlendMode(renderer_, SDL_BLENDMODE_BLEND);
SDL_SetRenderVSync(renderer_, Options::video.vertical_sync ? 1 : SDL_RENDERER_VSYNC_DISABLED); SDL_SetRenderVSync(renderer_, Options::video.vertical_sync ? 1 : SDL_RENDERER_VSYNC_DISABLED);
std::cout << "** Video system initialized successfully\n"; std::cout << "Video system initialized successfully\n";
return true; return true;
} }

View File

@@ -57,7 +57,7 @@ void Cache::clear() {
void Cache::load() { void Cache::load() {
calculateTotal(); calculateTotal();
Screen::get()->setBorderColor(static_cast<Uint8>(PaletteColor::BLACK)); Screen::get()->setBorderColor(static_cast<Uint8>(PaletteColor::BLACK));
std::cout << "** LOADING RESOURCES" << '\n'; std::cout << "\n** LOADING RESOURCES" << '\n';
loadSounds(); loadSounds();
loadMusics(); loadMusics();
loadSurfaces(); loadSurfaces();