format de fitxers room

This commit is contained in:
2025-11-19 07:59:33 +01:00
parent 932de53609
commit 0a5594b9a8
62 changed files with 641 additions and 1052 deletions

View File

@@ -1,6 +1,5 @@
# ROAD TO THE JAIL
room:
number: "02"
name: "ROAD TO THE JAIL"
bgColor: black
border: blue
@@ -9,16 +8,16 @@ room:
# Room connections (null for no connection)
connections:
up: null
down: "04"
left: "01"
right: "03"
down: 04.yaml
left: 01.yaml
right: 03.yaml
# Item display colors
itemColor1: yellow
itemColor2: bright_yellow
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
autoSurface: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
@@ -46,20 +45,16 @@ enemies:
position: {x: 4, y: 7}
velocity: {x: 36.0, y: 0}
boundaries:
x1: 4
y1: 7
x2: 25
y2: 7
position1: {x: 4, y: 7}
position2: {x: 25, y: 7}
color: green
- animation: upv_student.yaml
position: {x: 4, y: 13}
velocity: {x: 36.0, y: 0}
boundaries:
x1: 4
y1: 13
x2: 19
y2: 13
position1: {x: 4, y: 13}
position2: {x: 19, y: 13}
color: cyan
flip: true