format de fitxers room
This commit is contained in:
@@ -1,6 +1,5 @@
|
||||
# BIG JUMP
|
||||
room:
|
||||
number: "05"
|
||||
name: "BIG JUMP"
|
||||
bgColor: black
|
||||
border: red
|
||||
@@ -9,16 +8,16 @@ room:
|
||||
# Room connections (null for no connection)
|
||||
connections:
|
||||
up: null
|
||||
down: "60"
|
||||
left: "04"
|
||||
right: "06"
|
||||
down: 60.yaml
|
||||
left: 04.yaml
|
||||
right: 06.yaml
|
||||
|
||||
# Item display colors
|
||||
itemColor1: bright_green
|
||||
itemColor2: green
|
||||
|
||||
# Conveyor belt direction: left (-1), none (0), right (1)
|
||||
autoSurface: 0
|
||||
autoSurface: none
|
||||
|
||||
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
|
||||
# Values are 0-based tile indices (0 = empty)
|
||||
@@ -46,20 +45,16 @@ enemies:
|
||||
position: {x: 15, y: 4}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
x1: 15
|
||||
y1: 0
|
||||
x2: 15
|
||||
y2: 11
|
||||
position1: {x: 15, y: 0}
|
||||
position2: {x: 15, y: 11}
|
||||
color: magenta
|
||||
|
||||
- animation: congo.yaml
|
||||
position: {x: 21, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
x1: 21
|
||||
y1: 12
|
||||
x2: 28
|
||||
y2: 12
|
||||
position1: {x: 21, y: 12}
|
||||
position2: {x: 28, y: 12}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
|
||||
Reference in New Issue
Block a user