format de fitxers room

This commit is contained in:
2025-11-19 07:59:33 +01:00
parent 932de53609
commit 0a5594b9a8
62 changed files with 641 additions and 1052 deletions

View File

@@ -1,6 +1,5 @@
# BREAKOUT.LUA
room:
number: "52"
name: "BREAKOUT.LUA"
bgColor: black
border: black
@@ -11,14 +10,14 @@ room:
up: null
down: null
left: null
right: "51"
right: 51.yaml
# Item display colors
itemColor1: bright_white
itemColor2: black
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
autoSurface: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
@@ -46,10 +45,8 @@ enemies:
position: {x: 1, y: 6}
velocity: {x: 132.0, y: 0}
boundaries:
x1: 1
y1: 6
x2: 22
y2: 6
position1: {x: 1, y: 6}
position2: {x: 22, y: 6}
color: white
# Items in this room