format de fitxers room

This commit is contained in:
2025-11-19 07:59:33 +01:00
parent 932de53609
commit 0a5594b9a8
62 changed files with 641 additions and 1052 deletions

View File

@@ -1,6 +1,5 @@
# STATIC
room:
number: "59"
name: "STATIC"
bgColor: black
border: bright_magenta
@@ -8,9 +7,9 @@ room:
# Room connections (null for no connection)
connections:
up: "60"
up: 60.yaml
down: null
left: "58"
left: 58.yaml
right: null
# Item display colors
@@ -18,7 +17,7 @@ room:
itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
autoSurface: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
@@ -46,30 +45,24 @@ enemies:
position: {x: 1, y: 10}
velocity: {x: 48.0, y: 0}
boundaries:
x1: 1
y1: 10
x2: 30
y2: 10
position1: {x: 1, y: 10}
position2: {x: 30, y: 10}
color: magenta
- animation: wave.yaml
position: {x: 30, y: 4}
velocity: {x: -48.0, y: 0}
boundaries:
x1: 1
y1: 4
x2: 30
y2: 4
position1: {x: 1, y: 4}
position2: {x: 30, y: 4}
color: cyan
- animation: wave.yaml
position: {x: 15, y: 14}
velocity: {x: -24.0, y: 0}
boundaries:
x1: 3
y1: 14
x2: 30
y2: 14
position1: {x: 3, y: 14}
position2: {x: 30, y: 14}
color: green
# Items in this room