format de fitxers room

This commit is contained in:
2025-11-19 07:59:33 +01:00
parent 932de53609
commit 0a5594b9a8
62 changed files with 641 additions and 1052 deletions

View File

@@ -1,6 +1,5 @@
# MAGNETIC FIELDS
room:
number: "60"
name: "MAGNETIC FIELDS"
bgColor: black
border: bright_red
@@ -8,8 +7,8 @@ room:
# Room connections (null for no connection)
connections:
up: "05"
down: "59"
up: 05.yaml
down: 59.yaml
left: null
right: null
@@ -18,7 +17,7 @@ room:
itemColor2: green
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
autoSurface: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
@@ -46,20 +45,16 @@ enemies:
position: {x: 7, y: 2}
velocity: {x: 0, y: 90.0}
boundaries:
x1: 7
y1: 1
x2: 7
y2: 14
position1: {x: 7, y: 1}
position2: {x: 7, y: 14}
color: yellow
- animation: shock.yaml
position: {x: 24, y: 6}
velocity: {x: 0, y: -90.0}
boundaries:
x1: 24
y1: 1
x2: 24
y2: 14
position1: {x: 24, y: 1}
position2: {x: 24, y: 14}
color: yellow
# Items in this room