revisió de la traducció al valencià

This commit is contained in:
2026-03-22 09:57:25 +01:00
parent cd0477cc4c
commit 0cdbeb768d
27 changed files with 48 additions and 48 deletions

View File

@@ -7,7 +7,7 @@ title:
menu: menu:
play: "1. JUGAR" play: "1. JUGAR"
keyboard: "2. REDEFINIR TECLAT" keyboard: "2. REDEFINIR TECLAT"
joystick: "3. REDEFINIR JOYSTICK" joystick: "3. REDEFINIR MANDO"
projects: "4. PROJECTES" projects: "4. PROJECTES"
keys: keys:
prompt0: "PREM TECLA PER ESQUERRA" prompt0: "PREM TECLA PER ESQUERRA"
@@ -16,7 +16,7 @@ title:
defined: "TECLES DEFINIDES" defined: "TECLES DEFINIDES"
label0: "ESQUERRA: " label0: "ESQUERRA: "
label1: "DRETA: " label1: "DRETA: "
label2: "SALT: " label2: "SALTAR: "
invalid: "TECLA INVALIDA! PROVA UNA ALTRA" invalid: "TECLA INVALIDA! PROVA UNA ALTRA"
already_used: "TECLA JA USADA! PROVA UNA ALTRA" already_used: "TECLA JA USADA! PROVA UNA ALTRA"
buttons: buttons:
@@ -35,15 +35,15 @@ game_over:
ending: ending:
t0: "FINALMENT HO VA ACONSEGUIR" t0: "FINALMENT HO VA ACONSEGUIR"
t1: "ARRIBAR A LA PRESO" t1: "ARRIBAR A LA JAIL"
t2: "AMB TOTS ELS SEUS PROJECTES" t2: "AMB TOTS ELS SEUS PROJECTES"
t3: "A PUNT PER SER ALLIBERATS" t3: "A PUNT PER SER ALLIBERATS"
t4: "TOTS ELS JAILEROS HI EREN" t4: "ALLI ESTAVEN TOTS ELS JAILERS"
t5: "ESPERANT QUE ELS JAILGAMES" t5: "ESPERANT QUE ELS JAILGAMES"
t6: "FOSSIN ALLIBERATS" t6: "FOSSIN ALLIBERATS"
t7: "HI HAVIA FINS I TOT BARRULLS I" t7: "HI HAVIA FINS I TOT BARRULLS"
t8: "PRINCIPIANTS ENTRE LA MULTITUD" t8: "I BEGGINERS ENTRE LA MULTITUD"
t9: "LA BRY PLORAVA..." t9: "BRY ESTAVA PLORANT..."
t10: "PERO DE SOBTE ALGUNA COSA" t10: "PERO DE SOBTE ALGUNA COSA"
t11: "VA ATREURE LA SEVA ATENCIO" t11: "VA ATREURE LA SEVA ATENCIO"
t12: "UN MUNT DE FERALLA!" t12: "UN MUNT DE FERALLA!"
@@ -60,9 +60,9 @@ ending2:
credits: credits:
instructions: "INSTRUCCIONS:" instructions: "INSTRUCCIONS:"
l0: "AJUDA AL JAILDOC A RECUPERAR" l0: "AJUDA A JAILDOC A RECUPERAR"
l1: "ELS SEUS PROJECTES I ANAR A" l1: "ELS SEUS PROJECTES I ANAR A"
l2: "LA PRESO PER ACABAR-LOS" l2: "LA JAIL PER ACABAR-LOS"
keys: "TECLES:" keys: "TECLES:"
keys_move: "CURSORS PER MOURE I SALTAR" keys_move: "CURSORS PER MOURE I SALTAR"
f8: "F8 ACTIVAR/DESACTIVAR MUSICA" f8: "F8 ACTIVAR/DESACTIVAR MUSICA"
@@ -78,7 +78,7 @@ achievements:
header: "ASSOLIMENT DESBLOQUEJAT!" header: "ASSOLIMENT DESBLOQUEJAT!"
c1: "COSES BRILLANTS" c1: "COSES BRILLANTS"
d1: "Obteniu el 25% dels objectes" d1: "Obteniu el 25% dels objectes"
c2: "A MITAT DE CAMI" c2: "A MEITAT DE CAMI"
d2: "Obteniu el 50% dels objectes" d2: "Obteniu el 50% dels objectes"
c3: "QUASI HI SOM" c3: "QUASI HI SOM"
d3: "Obteniu el 75% dels objectes" d3: "Obteniu el 75% dels objectes"
@@ -90,7 +90,7 @@ achievements:
d6: "Visiteu 40 sales" d6: "Visiteu 40 sales"
c7: "M'AGRADA EXPLORAR" c7: "M'AGRADA EXPLORAR"
d7: "Visiteu totes les sales" d7: "Visiteu totes les sales"
c8: "ACABA EL JOC" c8: "JA ESTA?"
d8: "Completa el joc" d8: "Completa el joc"
c9: "EM VA XUCLAR UN FORAT" c9: "EM VA XUCLAR UN FORAT"
d9: "Completa el joc sense entrar a la preso" d9: "Completa el joc sense entrar a la preso"
@@ -113,15 +113,15 @@ ui:
postfx_disabled: "POSTFX DESACTIVAT" postfx_disabled: "POSTFX DESACTIVAT"
postfx: "POSTFX" postfx: "POSTFX"
palette: "PALETA" palette: "PALETA"
integer_scale_enabled: "ESCALA ENTERA ACTIVADA" integer_scale_enabled: "ESCALAT SENCER ACTIVAT"
integer_scale_disabled: "ESCALA ENTERA DESACTIVADA" integer_scale_disabled: "ESCALAT SENCER DESACTIVAT"
vsync_enabled: "V-SYNC ACTIVAT" vsync_enabled: "V-SYNC ACTIVAT"
vsync_disabled: "V-SYNC DESACTIVAT" vsync_disabled: "V-SYNC DESACTIVAT"
scoreboard: scoreboard:
items: "Objectes col.lec. " items: "TRESORS PILLATS "
time: " Temps " time: " HORA "
rooms: "Sales" rooms: "SALES"
game: game:
music_enabled: "MUSICA ACTIVADA" music_enabled: "MUSICA ACTIVADA"
@@ -132,8 +132,8 @@ game:
disabled: " DESACTIVAT" disabled: " DESACTIVAT"
cheat_infinite_lives: "VIDES INFINITES" cheat_infinite_lives: "VIDES INFINITES"
cheat_invincible: "INVENCIBLE" cheat_invincible: "INVENCIBLE"
cheat_jail_open: "PRESO OBERTA" cheat_jail_open: "JAIL OBERTA"
debug_enabled: "DEBUG ACTIVAT" debug_enabled: "DEBUG ACTIVAT"
debug_disabled: "DEBUG DESACTIVAT" debug_disabled: "DEBUG DESACTIVAT"
achievement_unlocked: "ASSOLIMENT DESBLOQUEJAT!" achievement_unlocked: "ASSOLIMENT DESBLOQUEJAT!"
c11: "M'AGRADEN ELS MEUS AMICS DE COLORS" c11: "M'AGRADEN ELS MEUS AMICS DE COLORS"

View File

@@ -118,9 +118,9 @@ ui:
vsync_disabled: "V-SYNC DISABLED" vsync_disabled: "V-SYNC DISABLED"
scoreboard: scoreboard:
items: "Items collected " items: "ITEMS COLLECTED "
time: " Time " time: " TIME "
rooms: "Rooms" rooms: "ROOMS"
game: game:
music_enabled: "MUSIC ENABLED" music_enabled: "MUSIC ENABLED"

View File

@@ -1,7 +1,7 @@
# THE JAIL # THE JAIL
room: room:
name_en: "THE JAIL" name_en: "THE JAIL"
name_ca: "LA PRESO" name_ca: "LA JAIL"
bgColor: bright_blue bgColor: bright_blue
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# ROAD TO THE JAIL # ROAD TO THE JAIL
room: room:
name_en: "ROAD TO THE JAIL" name_en: "ROAD TO THE JAIL"
name_ca: "CAMI A LA PRESO" name_ca: "CAMI A LA JAIL"
bgColor: black bgColor: black
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# THE BIG TREE # THE BIG TREE
room: room:
name_en: "THE BIG TREE" name_en: "THE BIG TREE"
name_ca: "EL ARBRE GRAN" name_ca: "EL GRAN ARBRE"
bgColor: black bgColor: black
border: bright_blue border: bright_blue
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# TREE TOP # TREE TOP
room: room:
name_en: "TREE TOP" name_en: "TREE TOP"
name_ca: "CIMA DE L'ARBRE" name_ca: "AMUNT DE L'ARBRE"
bgColor: bright_black bgColor: bright_black
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# LAZY ROOM # LAZY ROOM
room: room:
name_en: "LAZY ROOM" name_en: "LAZY ROOM"
name_ca: "SALA MANDROSA" name_ca: "SALA DE LA PEREA"
bgColor: black bgColor: black
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# TUNO KILLER # TUNO KILLER
room: room:
name_en: "TUNO KILLER" name_en: "TUNO KILLER"
name_ca: "ASSASSI DE TUNERS" name_ca: "MATATUNOS"
bgColor: black bgColor: black
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# I DID NOT COPY THIS ONE # I DID NOT COPY THIS ONE
room: room:
name_en: "I DID NOT COPY THIS ONE" name_en: "I DID NOT COPY THIS ONE"
name_ca: "AQUEST NO EL VAIG COPIAR" name_ca: "ESTA NO LA HE COPIADA, NO"
bgColor: black bgColor: black
border: magenta border: magenta
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# MAKE MONEY # MAKE MONEY
room: room:
name_en: "MAKE MONEY" name_en: "MAKE MONEY"
name_ca: "FES DINERS" name_ca: "INHERITEDS!"
bgColor: black bgColor: black
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# ENTER PAKU SIMBEL # ENTER PAKU SIMBEL
room: room:
name_en: "ENTER PAKU SIMBEL" name_en: "ENTER PAKU SIMBEL"
name_ca: "ENTRA A PAKU SIMBEL" name_ca: "ENTRANT A PAKU SIMBEL"
bgColor: bright_black bgColor: bright_black
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# AEE REMAKE, PLEASE # AEE REMAKE, PLEASE
room: room:
name_en: "AEE REMAKE, PLEASE" name_en: "AEE REMAKE, PLEASE"
name_ca: "AEE REMAKE, PLAU" name_ca: "AEE REMAKE, PERFAPLIS"
bgColor: bright_black bgColor: bright_black
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# PLAY IT AGAIN, SAM # PLAY IT AGAIN, SAM
room: room:
name_en: "PLAY IT AGAIN, SAM" name_en: "PLAY IT AGAIN, SAM"
name_ca: "TORNA A TOCAR, SAM" name_ca: "TORNA-LA A TOCAR, SAM"
bgColor: black bgColor: black
border: bright_yellow border: bright_yellow
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# JINGLE BELLS # JINGLE BELLS
room: room:
name_en: "JINGLE BELLS" name_en: "JINGLE BELLS"
name_ca: "JINGLE BELLS" name_ca: "CAMPANETES"
bgColor: blue bgColor: blue
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# THE BACKYARD # THE BACKYARD
room: room:
name_en: "THE BACKYARD" name_en: "THE BACKYARD"
name_ca: "EL PATI" name_ca: "EL PATI DE DARRERE"
bgColor: blue bgColor: blue
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# } WE ALL LOVE JAILGAMES } # } WE ALL LOVE JAILGAMES }
room: room:
name_en: "} WE ALL LOVE JAILGAMES }" name_en: "} WE ALL LOVE JAILGAMES }"
name_ca: "} TOTS ESTIMEM JAILGAMES }" name_ca: "} AMOR PELS JAILGAMES }"
bgColor: black bgColor: black
border: bright_black border: bright_black
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# SILICON BOOBS # SILICON BOOBS
room: room:
name_en: "SILICON BOOBS" name_en: "SILICON BOOBS"
name_ca: "PITS DE SILICI" name_ca: "MAMELLES DE SILICI"
bgColor: black bgColor: black
border: bright_green border: bright_green
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# BE CAREFUL WITH THE FUSE # BE CAREFUL WITH THE FUSE
room: room:
name_en: "BE CAREFUL WITH THE FUSE" name_en: "BE CAREFUL WITH THE FUSE"
name_ca: "VIGILA AMB EL FUSIBLE" name_ca: "COMPTE AMB EL FUSIBLE"
bgColor: black bgColor: black
border: bright_cyan border: bright_cyan
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# THE FINAL CROSSOVER # THE FINAL CROSSOVER
room: room:
name_en: "THE FINAL CROSSOVER" name_en: "THE FINAL CROSSOVER"
name_ca: "EL CROSSOVER FINAL" name_ca: "EL CROSSOVER DEFINITIU"
bgColor: bright_black bgColor: bright_black
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# YOU'LL BELIEVE AROUNDER CAN FLY # YOU'LL BELIEVE AROUNDER CAN FLY
room: room:
name_en: "YOU'LL BELIEVE AROUNDER CAN FLY" name_en: "YOU'LL BELIEVE AROUNDER CAN FLY"
name_ca: "CREUREU QUE AROUNDER POT VOLAR" name_ca: "CREURAS QUE ELS AROUNDERS VOLEN"
bgColor: black bgColor: black
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# SANDWITCH AND COUNTER # SANDWITCH AND COUNTER
room: room:
name_en: "SANDWITCH AND COUNTER" name_en: "SANDWITCH AND COUNTER"
name_ca: "SANDVITX I COMPTADOR" name_ca: "SANDVITX I COUNTER S."
bgColor: black bgColor: black
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# WELCOME TO THE JAILBATTLE # WELCOME TO THE JAILBATTLE
room: room:
name_en: "WELCOME TO THE JAILBATTLE" name_en: "WELCOME TO THE JAILBATTLE"
name_ca: "BENVINGUTS A LA JAILTAULA" name_ca: "BENVINGUTS A JAILBATTLE"
bgColor: green bgColor: green
border: bright_green border: bright_green
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# THE BASEMENT # THE BASEMENT
room: room:
name_en: "THE BASEMENT" name_en: "THE BASEMENT"
name_ca: "EL SOTERRANI" name_ca: "EL SOTAN"
bgColor: black bgColor: black
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# HEAVY DEMONS ON LEGGINS # HEAVY DEMONS ON LEGGINS
room: room:
name_en: "HEAVY DEMONS ON LEGGINS" name_en: "HEAVY DEMONS ON LEGGINS"
name_ca: "DIMONIS PESATS AMB MALLES" name_ca: "DIMONIS HEAVIES AMB MALLES"
bgColor: black bgColor: black
border: black border: black
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# JAILGAMES GO TO HELL # JAILGAMES GO TO HELL
room: room:
name_en: "JAILGAMES GO TO HELL" name_en: "JAILGAMES GO TO HELL"
name_ca: "JAILGAMES ANEU A L'INFERN" name_ca: "JAILGAMES A L'INFERN"
bgColor: red bgColor: red
border: bright_red border: bright_red
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -1,7 +1,7 @@
# CHIRPING # CHIRPING
room: room:
name_en: "CHIRPING" name_en: "CHIRPING DEVELOPMENT"
name_ca: "PIULANT" name_ca: "DESENVOLUPANT CHIRPING"
bgColor: black bgColor: black
border: magenta border: magenta
tileSetFile: standard.gif tileSetFile: standard.gif

View File

@@ -459,7 +459,7 @@ void Game::handleDebugEvents(const SDL_Event& event) {
break; break;
case SDLK_7: case SDLK_7:
Notifier::get()->show({Locale::get()->get("game.achievement_unlocked"), Locale::get()->get("game.c11")}, Notifier::Style::CHEEVO, -1, false, "F7"); Notifier::get()->show({Locale::get()->get("achievements.header"), Locale::get()->get("achievements.c11")}, Notifier::Style::CHEEVO, -1, false, "F7");
break; break;
case SDLK_0: case SDLK_0: