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Before Width: | Height: | Size: 224 B After Width: | Height: | Size: 224 B |
@@ -1,5 +1,5 @@
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# jailer_#1 animation
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tileSetFile: jailer_#1.gif
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# jailer1 animation
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tileSetFile: jailer1.gif
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frameWidth: 16
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frameHeight: 16
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Before Width: | Height: | Size: 280 B After Width: | Height: | Size: 280 B |
@@ -1,5 +1,5 @@
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# jailer_#2 animation
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tileSetFile: jailer_#2.gif
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# jailer2 animation
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tileSetFile: jailer2.gif
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frameWidth: 16
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frameHeight: 16
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Before Width: | Height: | Size: 226 B After Width: | Height: | Size: 226 B |
@@ -1,5 +1,5 @@
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# jailer_#3 animation
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tileSetFile: jailer_#3.gif
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# jailer3 animation
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tileSetFile: jailer3.gif
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frameWidth: 16
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frameHeight: 16
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@@ -41,7 +41,7 @@ tilemap:
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# Enemigos en esta habitación
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enemies:
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- animation: jailer_#1.yaml
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- animation: jailer1.yaml
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position: {x: 1, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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@@ -49,7 +49,7 @@ enemies:
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position2: {x: 1, y: 13}
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color: white
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- animation: jailer_#3.yaml
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- animation: jailer3.yaml
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position: {x: 4, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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@@ -57,7 +57,7 @@ enemies:
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position2: {x: 4, y: 13}
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color: white
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- animation: jailer_#1.yaml
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- animation: jailer1.yaml
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position: {x: 7, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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@@ -65,7 +65,7 @@ enemies:
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position2: {x: 7, y: 13}
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color: white
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- animation: jailer_#2.yaml
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- animation: jailer2.yaml
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position: {x: 10, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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@@ -73,7 +73,7 @@ enemies:
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position2: {x: 10, y: 13}
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color: white
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- animation: jailer_#1.yaml
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- animation: jailer1.yaml
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position: {x: 13, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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