- eliminats accents en titols d'habitacions

- corregits fitxers .fnt (falta aseprite)
- corregint font_gent.py
- revisades algunes traduccions
This commit is contained in:
2026-03-29 09:48:58 +02:00
parent 754ad2de49
commit 145bab037f
32 changed files with 167 additions and 153 deletions

View File

@@ -95,10 +95,10 @@ void Debug::setDebugFile(const std::string& path) {
// Carga la configuración de debug desde debug.yaml
void Debug::loadFromFile() {
// Inicializar con valores de release por defecto
spawn_settings_.room = Defaults::Game::Room::INITIAL;
spawn_settings_.room = Defaults::Game::Room::INITIAL;
spawn_settings_.spawn_x = Defaults::Game::Player::SPAWN_X;
spawn_settings_.spawn_y = Defaults::Game::Player::SPAWN_Y;
spawn_settings_.flip = Defaults::Game::Player::SPAWN_FLIP;
spawn_settings_.flip = Defaults::Game::Player::SPAWN_FLIP;
std::ifstream file(debug_file_path_);
if (!file.good()) {
@@ -126,10 +126,10 @@ void Debug::loadFromFile() {
}
} catch (...) {
// YAML inválido: resetear a defaults y sobreescribir
spawn_settings_.room = Defaults::Game::Room::INITIAL;
spawn_settings_.room = Defaults::Game::Room::INITIAL;
spawn_settings_.spawn_x = Defaults::Game::Player::SPAWN_X;
spawn_settings_.spawn_y = Defaults::Game::Player::SPAWN_Y;
spawn_settings_.flip = Defaults::Game::Player::SPAWN_FLIP;
spawn_settings_.flip = Defaults::Game::Player::SPAWN_FLIP;
saveToFile();
}
}