Eliminado el procedimiento loadTextureFromFile() de utils.h

This commit is contained in:
2022-09-01 18:59:18 +02:00
parent 4433cc6943
commit 203391da2d
10 changed files with 15 additions and 27 deletions

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@@ -11,7 +11,7 @@ Enemy::Enemy(enemy_t enemy)
// Crea objetos
texture = new LTexture();
loadTextureFromFile(texture, asset->get(enemy.tileset), renderer);
texture->loadFromFile(asset->get(enemy.tileset), renderer);
sprite = new AnimatedSprite(texture, renderer, asset->get(enemy.animation));
// Obten el resto de valores