i per fi ja comença a tornar tot a la normalitat

This commit is contained in:
2025-03-05 20:52:34 +01:00
parent 5a8747cc4b
commit 241732752a
25 changed files with 75 additions and 81 deletions

View File

@@ -27,7 +27,7 @@ Scoreboard::Scoreboard(std::shared_ptr<ScoreboardData> data)
player_sprite_ = std::make_shared<SAnimatedSprite>(player_texture, player_animations);
player_sprite_->setCurrentAnimation("walk_menu");
surface_ = std::make_shared<Surface>(Screen::get()->getRendererSurface(), SURFACE_WIDTH_, SURFACE_HEIGHT_);
surface_ = std::make_shared<Surface>(SURFACE_WIDTH_, SURFACE_HEIGHT_);
surface_dest_ = {0, options.game.height - SURFACE_HEIGHT_, SURFACE_WIDTH_, SURFACE_HEIGHT_};
// Inicializa las variables
@@ -139,7 +139,7 @@ void Scoreboard::fillTexture()
Screen::get()->setRendererSurface(surface_);
// Limpia la textura
Screen::get()->clearSurface(stringToColor("black"));
surface_->clear(stringToColor("black"));
// Anclas
constexpr int LINE1 = BLOCK;