Añadida Tu peor pesadilla a la pantalla de Game Over
This commit is contained in:
@@ -46,7 +46,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *as
|
||||
// Inicializa el resto de variables
|
||||
ticks = 0;
|
||||
ticksSpeed = 15;
|
||||
board.lives = 9;
|
||||
board.lives = 0;
|
||||
board.items = 0;
|
||||
board.rooms = 1;
|
||||
board.music = true;
|
||||
@@ -348,7 +348,7 @@ bool Game::changeRoom(std::string file)
|
||||
{
|
||||
// Incrementa el contador de habitaciones visitadas
|
||||
board.rooms++;
|
||||
options->rooms = board.rooms;
|
||||
options->stats.rooms = board.rooms;
|
||||
|
||||
// Actualiza las estadisticas
|
||||
stats->addVisit(room->getName());
|
||||
|
||||
Reference in New Issue
Block a user