fix: isValidPalette fallava al comparar
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@@ -257,7 +257,9 @@ auto stringToGamepadButton(const std::string& str, int default_value) -> int {
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}
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}
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auto isValidPalette(const std::string& palette) -> bool {
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auto isValidPalette(const std::string& palette) -> bool {
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return std::ranges::any_of(VALID_PALETTES, [&palette](const auto& valid) { return valid == palette; });
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std::string lower_palette = palette;
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std::ranges::transform(lower_palette, lower_palette.begin(), ::tolower);
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return std::ranges::any_of(VALID_PALETTES, [&lower_palette](const auto& valid) { return valid == lower_palette; });
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}
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}
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// --- Funciones helper para loadFromFile() ---
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// --- Funciones helper para loadFromFile() ---
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