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@@ -46,8 +46,8 @@ class SurfaceAnimatedSprite : public SurfaceMovingSprite {
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// [DOC:29/10/2025] la surface ara se pillarà del .ANI.
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// Necesite constructors que no requereixquen la surface al crear el objecte,
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// ja que la trau al llegir el arxiu. Aixó afecta a totes les classes base...
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SurfaceAnimatedSprite(const std::string& file_path);
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SurfaceAnimatedSprite(const Animations& animations);
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explicit SurfaceAnimatedSprite(const std::string& file_path);
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explicit SurfaceAnimatedSprite(const Animations& animations);
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// [/DOC]
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SurfaceAnimatedSprite(std::shared_ptr<Surface> surface, const std::string& file_path);
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SurfaceAnimatedSprite(std::shared_ptr<Surface> surface, const Animations& animations);
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