diff --git a/source/jail_engine/paleta.cpp b/source/jail_engine/paleta.cpp new file mode 100644 index 0000000..f05335d --- /dev/null +++ b/source/jail_engine/paleta.cpp @@ -0,0 +1,165 @@ +#include "paleta.h" +#include "gif.c" +#include + +struct jSurface_s +{ + Uint8 *data; + Uint16 w, h; +}; + +static SDL_Window *jWin = NULL; +static SDL_Renderer *jRen = NULL; +static SDL_Texture *jTex = NULL; +static jSurface jScreen; +static jSurface jDestSurf; +static jSurface jSourceSurf = NULL; +static Uint32 paleta[256]; +static int jWidth = 320; +static int jHeight = 240; +static int jZoom = 2; +static int transparentColor = 0; + +jSurface pNewSurface(int w, int h) +{ + jSurface surf = (jSurface)malloc(sizeof(jSurface_s)); + surf->w = w; + surf->h = h; + surf->data = (Uint8 *)malloc(w * h); + return surf; +} + +void pDeleteSurface(jSurface surf) +{ + if (surf == NULL) + return; + if (surf->data != NULL) + free(surf->data); + free(surf); +} + +void pSetDest(jSurface surf) +{ + if (surf == NULL) + jDestSurf = jScreen; + else + jDestSurf = surf; +} + +void pSetSource(jSurface surf) +{ + jSourceSurf = surf; +} + +void pBlit(int dx, int dy, int sx, int sy, int w, int h) +{ + if (jSourceSurf == NULL) + return; + + for (int iy = 0; iy < h; ++iy) + { + for (int ix = 0; ix < w; ++ix) + pPutPixel(dx + ix, dy + iy, pGetPixel(sx + ix, sy + iy)); + } +} + +jSurface pLoadSurface(const char *filename) +{ + FILE *f = fopen(filename, "rb"); + if (!f) + return NULL; + + fseek(f, 0, SEEK_END); + long size = ftell(f); + fseek(f, 0, SEEK_SET); + Uint8 *buffer = (Uint8 *)malloc(size); + fread(buffer, size, 1, f); + fclose(f); + + Uint16 w, h; + Uint8 *pixels = LoadGif(buffer, &w, &h); + if (pixels == NULL) + { + return NULL; + } + jSurface surf = (jSurface)malloc(sizeof(jSurface_s)); + surf->w = w; + surf->h = h; + surf->data = pixels; + free(buffer); + return surf; +} + +void pLoadPal(const char *filename) +{ + FILE *f = fopen(filename, "rb"); + if (!f) + return; + + fseek(f, 0, SEEK_END); + long size = ftell(f); + fseek(f, 0, SEEK_SET); + Uint8 *buffer = (Uint8 *)malloc(size); + fread(buffer, size, 1, f); + fclose(f); + + Uint32 *pal = LoadPalette(buffer); + if (pal == NULL) + { + return; + } + free(buffer); + for (int i = 0; i < 256; ++i) + { + paleta[i] = pal[i]; + } +} + +void pInit(const char *titol, int w, int h, int z) +{ + SDL_Init(SDL_INIT_EVERYTHING); + jWidth = w; + jHeight = h; + jZoom = z; + jWin = SDL_CreateWindow(titol, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w * z, h * z, SDL_WINDOW_SHOWN); + jRen = SDL_CreateRenderer(jWin, -1, 0); + SDL_RenderSetLogicalSize(jRen, w, h); + jTex = SDL_CreateTexture(jRen, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, w, h); + jScreen = pNewSurface(w, h); + jDestSurf = jScreen; +} + +void pSetPal(int index, Uint32 color) +{ + paleta[index] = color; +} + +void pCls(Uint8 color) +{ + for (int i = 0; i < jDestSurf->w * jDestSurf->h; ++i) + jDestSurf->data[i] = color; +} + +void pFlip() +{ + Uint32 *pixels; + int pitch; + SDL_LockTexture(jTex, NULL, (void **)&pixels, &pitch); + for (int i = 0; i < jWidth * jHeight; ++i) + pixels[i] = paleta[jScreen->data[i]]; + SDL_UnlockTexture(jTex); + SDL_RenderCopy(jRen, jTex, NULL, NULL); + SDL_RenderPresent(jRen); +} + +void pPutPixel(int x, int y, Uint8 color) +{ + if (x < 0 || y < 0 || x >= jDestSurf->w || y >= jDestSurf->h || color == transparentColor) + return; + jDestSurf->data[x + y * jDestSurf->w] = color; +} + +Uint8 pGetPixel(int x, int y) +{ + return jSourceSurf->data[x + y * jSourceSurf->w]; +} \ No newline at end of file diff --git a/source/jail_engine/paleta.h b/source/jail_engine/paleta.h new file mode 100644 index 0000000..aad7d3d --- /dev/null +++ b/source/jail_engine/paleta.h @@ -0,0 +1,25 @@ +#pragma once +#include + +typedef struct jSurface_s *jSurface; + +jSurface pNewSurface(int w, int h); +void pDeleteSurface(jSurface surf); +void pSetDest(jSurface surf); +void pSetSource(jSurface surf); + +jSurface pLoadSurface(const char* filename); + +void pPutPixel(int x, int y, Uint8 color); +Uint8 pGetPixel(int x, int y); + +void pBlit(int dx, int dy, int sx, int sy, int w, int h); + +void pInit(const char *titol, int w, int h, int z); + +void pSetPal(int index, Uint32 color); +void pLoadPal(const char *filename); + +void pCls(Uint8 color); + +void pFlip();