eliminats metodes deprecated

migracions finals a time based
migracions de jail_audio a Audio
This commit is contained in:
2025-10-31 10:32:23 +01:00
parent 1bb3d00e7c
commit 2f20ac422e
15 changed files with 50 additions and 136 deletions

View File

@@ -11,7 +11,7 @@
#include "core/rendering/text.hpp" // Para TEXT_CENTER, TEXT_COLOR, Text
#include "core/resources/resource.hpp" // Para Resource
#include "core/system/global_events.hpp" // Para check
#include "external/jail_audio.h" // Para JA_PlayMusic
#include "core/audio/audio.hpp" // Para Audio
#include "game/options.hpp" // Para Options, options, OptionsStats, Secti...
#include "game/scene_manager.hpp" // Para SceneManager
#include "utils/defines.hpp" // Para GAMECANVAS_CENTER_X
@@ -172,7 +172,7 @@ void GameOver::updateState() {
state_ = State::FADE_IN;
elapsed_time_ = 0.0f;
// Hace sonar la música cuando termina la espera
JA_PlayMusic(Resource::get()->getMusic("game_over.ogg"), 0);
Audio::get()->playMusic("game_over.ogg", 0);
}
break;