commit de moure a un Linux a gastar eines de home
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@@ -20,7 +20,7 @@
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#include <vector> // Para vector
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#include <memory> // Para std::make_unique
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#include "asset.h" // Para Asset, assetType
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#include "const.h" // Para Section::LOGO, Section::TITLE
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#include "defines.h" // Para Section::LOGO, Section::TITLE
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#include "debug.h" // Para Debug
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#include "credits.h" // Para Credits
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#include "demo.h" // Para Demo
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@@ -81,7 +81,7 @@ Director::Director(int argc, const char *argv[])
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Screen::init(window_, renderer_);
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Screen::get()->setBorderColor(borderColor);
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Resource::init();
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Notifier::init(Asset::get()->get("notify.png"), Asset::get()->get("smb2.png"), Asset::get()->get("smb2.txt"), Asset::get()->get("notify.wav"));
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Notifier::init(Asset::get()->get("notify.png"), Resource::get()->getText("smb2"));
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Input::init(Asset::get()->get("gamecontrollerdb.txt"));
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initInput();
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Debug::init();
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