Modificada la llista de fitxers

This commit is contained in:
2025-03-02 18:17:37 +01:00
parent a4db80e116
commit 4b820ad6b7
2 changed files with 83 additions and 95 deletions

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@@ -78,7 +78,7 @@ Director::Director(int argc, const char *argv[])
Screen::init(window_, renderer_); Screen::init(window_, renderer_);
Screen::get()->setBorderColor(borderColor); Screen::get()->setBorderColor(borderColor);
Resource::init(); Resource::init();
Notifier::init("notify.png", "8bithud"); Notifier::init("notify.gif", "8bithud");
Input::init(Asset::get()->get("gamecontrollerdb.txt")); Input::init(Asset::get()->get("gamecontrollerdb.txt"));
initInput(); initInput();
Debug::init(); Debug::init();
@@ -383,15 +383,15 @@ bool Director::setFileList()
#endif #endif
// Texto // Texto
Asset::get()->add(prefix + "/data/font/smb2.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/font/smb2.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/font/smb2.txt", AssetType::FONT); Asset::get()->add(prefix + "/data/font/smb2.txt", AssetType::FONT);
Asset::get()->add(prefix + "/data/font/debug.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/font/debug.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/font/debug.txt", AssetType::FONT); Asset::get()->add(prefix + "/data/font/debug.txt", AssetType::FONT);
Asset::get()->add(prefix + "/data/font/gauntlet.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/font/gauntlet.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/font/gauntlet.txt", AssetType::FONT); Asset::get()->add(prefix + "/data/font/gauntlet.txt", AssetType::FONT);
Asset::get()->add(prefix + "/data/font/subatomic.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/font/subatomic.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/font/subatomic.txt", AssetType::FONT); Asset::get()->add(prefix + "/data/font/subatomic.txt", AssetType::FONT);
Asset::get()->add(prefix + "/data/font/8bithud.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/font/8bithud.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/font/8bithud.txt", AssetType::FONT); Asset::get()->add(prefix + "/data/font/8bithud.txt", AssetType::FONT);
// Shaders // Shaders
@@ -401,18 +401,12 @@ bool Director::setFileList()
// Datos // Datos
Asset::get()->add(prefix + "/data/input/gamecontrollerdb.txt", AssetType::DATA); Asset::get()->add(prefix + "/data/input/gamecontrollerdb.txt", AssetType::DATA);
// Test
Asset::get()->add(prefix + "/data/test.gif", AssetType::DATA);
// Ficheros de sistema // Ficheros de sistema
Asset::get()->add(system_folder_ + "/config.txt", AssetType::DATA, false, true); Asset::get()->add(system_folder_ + "/config.txt", AssetType::DATA, false, true);
Asset::get()->add(system_folder_ + "/stats_buffer.csv", AssetType::DATA, false, true); Asset::get()->add(system_folder_ + "/stats_buffer.csv", AssetType::DATA, false, true);
Asset::get()->add(system_folder_ + "/stats.csv", AssetType::DATA, false, true); Asset::get()->add(system_folder_ + "/stats.csv", AssetType::DATA, false, true);
Asset::get()->add(system_folder_ + "/cheevos.bin", AssetType::DATA, false, true); Asset::get()->add(system_folder_ + "/cheevos.bin", AssetType::DATA, false, true);
// Notificaciones
Asset::get()->add(prefix + "/data/notifications/notify.png", AssetType::BITMAP);
// Habitaciones // Habitaciones
Asset::get()->add(prefix + "/data/room/01.room", AssetType::ROOM); Asset::get()->add(prefix + "/data/room/01.room", AssetType::ROOM);
Asset::get()->add(prefix + "/data/room/02.room", AssetType::ROOM); Asset::get()->add(prefix + "/data/room/02.room", AssetType::ROOM);
@@ -538,135 +532,134 @@ bool Director::setFileList()
Asset::get()->add(prefix + "/data/room/60.tmx", AssetType::TILEMAP); Asset::get()->add(prefix + "/data/room/60.tmx", AssetType::TILEMAP);
// Tilesets // Tilesets
Asset::get()->add(prefix + "/data/tilesets/standard.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/tilesets/standard.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/tilesets/standard_zxarne.png", AssetType::BITMAP);
// Enemigos // Enemigos
Asset::get()->add(prefix + "/data/enemies/abad_bell.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/abad_bell.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/abad_bell.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/abad_bell.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/abad.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/abad.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/abad.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/abad.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/amstrad_cs.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/amstrad_cs.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/amstrad_cs.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/amstrad_cs.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/flying_arounder.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/flying_arounder.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/flying_arounder.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/flying_arounder.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/stopped_arounder.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/stopped_arounder.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/stopped_arounder.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/stopped_arounder.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/walking_arounder.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/walking_arounder.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/walking_arounder.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/walking_arounder.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/arounders_door.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/arounders_door.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/arounders_door.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/arounders_door.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/arounders_machine.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/arounders_machine.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/arounders_machine.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/arounders_machine.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/bat.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/bat.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/bat.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/bat.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/batman_bell.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/batman_bell.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/batman_bell.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/batman_bell.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/batman_fire.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/batman_fire.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/batman_fire.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/batman_fire.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/batman.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/batman.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/batman.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/batman.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/bell.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/bell.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/bell.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/bell.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/bin.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/bin.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/bin.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/bin.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/bird.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/bird.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/bird.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/bird.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/breakout.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/breakout.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/breakout.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/breakout.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/bry.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/bry.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/bry.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/bry.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/chip.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/chip.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/chip.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/chip.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/code.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/code.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/code.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/code.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/congo.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/congo.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/congo.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/congo.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/crosshair.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/crosshair.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/crosshair.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/crosshair.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/demon.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/demon.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/demon.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/demon.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/dimallas.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/dimallas.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/dimallas.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/dimallas.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/floppy.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/floppy.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/floppy.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/floppy.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/dong.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/dong.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/dong.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/dong.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/guitar.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/guitar.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/guitar.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/guitar.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/heavy.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/heavy.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/heavy.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/heavy.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/jailer_#1.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/jailer_#1.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/jailer_#1.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/jailer_#1.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/jailer_#2.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/jailer_#2.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/jailer_#2.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/jailer_#2.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/jailer_#3.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/jailer_#3.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/jailer_#3.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/jailer_#3.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/jailbattle_alien.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/jailbattle_alien.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/jailbattle_alien.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/jailbattle_alien.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/jailbattle_human.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/jailbattle_human.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/jailbattle_human.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/jailbattle_human.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/jeannine.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/jeannine.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/jeannine.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/jeannine.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/lamp.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/lamp.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/lamp.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/lamp.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/lord_abad.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/lord_abad.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/lord_abad.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/lord_abad.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/matatunos.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/matatunos.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/matatunos.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/matatunos.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/mummy.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/mummy.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/mummy.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/mummy.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/paco.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/paco.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/paco.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/paco.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/elsa.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/elsa.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/elsa.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/elsa.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/qvoid.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/qvoid.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/qvoid.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/qvoid.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/robot.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/robot.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/robot.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/robot.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/sam.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/sam.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/sam.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/sam.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/shock.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/shock.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/shock.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/shock.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/sigmasua.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/sigmasua.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/sigmasua.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/sigmasua.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/spark.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/spark.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/spark.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/spark.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/special/aerojailer.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/special/aerojailer.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/special/aerojailer.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/special/aerojailer.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/special/arounder.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/special/arounder.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/special/arounder.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/special/arounder.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/special/pepe_rosita_job.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/special/pepe_rosita_job.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/special/pepe_rosita_job.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/special/pepe_rosita_job.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/special/shooting_star.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/special/shooting_star.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/special/shooting_star.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/special/shooting_star.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/spider.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/spider.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/spider.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/spider.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/tree_thing.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/tree_thing.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/tree_thing.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/tree_thing.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/tuno.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/tuno.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/tuno.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/tuno.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/tv_panel.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/tv_panel.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/tv_panel.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/tv_panel.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/tv.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/tv.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/tv.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/tv.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/upv_student.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/upv_student.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/upv_student.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/upv_student.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/wave.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/wave.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/wave.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/wave.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/enemies/z80.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/enemies/z80.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/enemies/z80.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/enemies/z80.gif", AssetType::BITMAP);
// Jugador // Jugador
Asset::get()->add(prefix + "/data/player/player.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/player/player.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/player/player.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/player/player.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/player/player2.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/player/player2.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/player/player2.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/player/player2.ani", AssetType::ANIMATION);
Asset::get()->add(prefix + "/data/player/player_game_over.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/player/player_game_over.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/player/player_game_over.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/player/player_game_over.ani", AssetType::ANIMATION);
// Items // Items
Asset::get()->add(prefix + "/data/items/items.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/items/items.gif", AssetType::BITMAP);
// Musicas // Musicas
Asset::get()->add(prefix + "/data/music/title.ogg", AssetType::MUSIC); Asset::get()->add(prefix + "/data/music/title.ogg", AssetType::MUSIC);
@@ -708,31 +701,26 @@ bool Director::setFileList()
Asset::get()->add(prefix + "/data/sound/notify.wav", AssetType::SOUND); Asset::get()->add(prefix + "/data/sound/notify.wav", AssetType::SOUND);
// Logo // Logo
Asset::get()->add(prefix + "/data/logo/jailgames.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/logo/jailgames.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/logo/since_1998.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/logo/since_1998.gif", AssetType::BITMAP);
// Intro // Loading
Asset::get()->add(prefix + "/data/title/loading_screen_bn.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/loading/loading_screen_bn.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/title/loading_screen_color.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/loading/loading_screen_color.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/title/loading_screen_bn_zxarne.png", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/title/loading_screen_color_zxarne.png", AssetType::BITMAP); // Title
Asset::get()->add(prefix + "/data/title/loading_screen_color.gif", AssetType::BITMAP); Asset::get()->add(prefix + "/data/title/title_loading.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/title/title_logo.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/title/title_logo.gif", AssetType::BITMAP);
// Ending // Ending
Asset::get()->add(prefix + "/data/ending/ending1.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/ending/ending1.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/ending/ending1_zxarne.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/ending/ending2.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/ending/ending2.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/ending/ending3.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/ending/ending2_zxarne.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/ending/ending4.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/ending/ending3.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/ending/ending5.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/ending/ending3_zxarne.png", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/ending/ending4.png", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/ending/ending4_zxarne.png", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/ending/ending5.png", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/ending/ending5_zxarne.png", AssetType::BITMAP);
// Credits // Credits
Asset::get()->add(prefix + "/data/credits/shine.png", AssetType::BITMAP); Asset::get()->add(prefix + "/data/credits/shine.gif", AssetType::BITMAP);
Asset::get()->add(prefix + "/data/credits/shine.ani", AssetType::ANIMATION); Asset::get()->add(prefix + "/data/credits/shine.ani", AssetType::ANIMATION);
return Asset::get()->check(); return Asset::get()->check();