Fix: En la secuencia del final, al pulsar ESC se cerraba el juego. Ahora vuelve al logo
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@@ -161,7 +161,8 @@ void Ending::checkEventHandler()
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switch (eventHandler->key.keysym.scancode)
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{
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case SDL_SCANCODE_ESCAPE:
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section->name = SECTION_PROG_QUIT;
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section->name = SECTION_PROG_LOGO;
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section->subsection = SUBSECTION_LOGO_TO_INTRO;
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break;
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case SDL_SCANCODE_B:
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