Ya permite establecer el online ID desde el propio juego
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@@ -318,14 +318,6 @@ section_t Credits::run()
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// Cambia la paleta
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void Credits::switchPalette()
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{
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if (options->palette == p_zxspectrum)
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{
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options->palette = p_zxarne;
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}
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else
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{
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options->palette = p_zxspectrum;
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}
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fillTexture();
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options->palette = options->palette == p_zxspectrum ? p_zxarne : p_zxspectrum;
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fillTexture();
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}
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