unificats els resources en un namespace

This commit is contained in:
2025-11-11 10:04:57 +01:00
parent 1821b84e73
commit 54fc6d2902
35 changed files with 356 additions and 341 deletions

View File

@@ -11,7 +11,7 @@
#include "core/rendering/screen.hpp" // Para Screen
#include "core/rendering/surface_animated_sprite.hpp" // Para SAnimatedSprite
#include "core/rendering/text.hpp" // Para TEXT_CENTER, TEXT_COLOR, Text
#include "core/resources/resource.hpp" // Para Resource
#include "core/resources/resource_cache.hpp" // Para Resource
#include "core/system/global_events.hpp" // Para check
#include "game/options.hpp" // Para Options, options, OptionsStats, Secti...
#include "game/scene_manager.hpp" // Para SceneManager
@@ -21,8 +21,8 @@
// Constructor
GameOver::GameOver()
: player_sprite_(std::make_shared<SurfaceAnimatedSprite>(Resource::get()->getAnimations("player_game_over.ani"))),
tv_sprite_(std::make_shared<SurfaceAnimatedSprite>(Resource::get()->getAnimations("tv.ani"))),
: player_sprite_(std::make_shared<SurfaceAnimatedSprite>(Resource::Cache::get()->getAnimations("player_game_over.ani"))),
tv_sprite_(std::make_shared<SurfaceAnimatedSprite>(Resource::Cache::get()->getAnimations("tv.ani"))),
delta_timer_(std::make_shared<DeltaTimer>()) {
SceneManager::current = SceneManager::Scene::GAME_OVER;
SceneManager::options = SceneManager::Options::NONE;
@@ -65,7 +65,7 @@ void GameOver::render() {
Screen::get()->start();
Screen::get()->clearSurface(static_cast<Uint8>(PaletteColor::BLACK));
auto text = Resource::get()->getText("smb2");
auto text = Resource::Cache::get()->getText("smb2");
// Escribe el texto de GAME OVER
text->writeDX(TEXT_CENTER | TEXT_COLOR, GAMECANVAS_CENTER_X, TEXT_Y, "G A M E O V E R", 1, color_);