El gamestate_title ya puede empezar en diferentes estados
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@@ -173,7 +173,7 @@ void LoadingScreen::updateLoad()
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if (loadCounter >= 768)
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{
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section->name = SECTION_TITLE;
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section->subsection = 0;
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section->subsection = SUBSECTION_TITLE_WITH_LOADING_SCREEN;
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JA_StopMusic();
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}
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}
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