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2022-09-03 07:40:26 +02:00

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@@ -29,20 +29,26 @@ AnimatedSprite::~AnimatedSprite()
int AnimatedSprite::getIndex(std::string name)
{
int index = -1;
for (int i = 0; i < animation.size(); i++)
/*for (int i = 0; i < (int)animation.size(); i++)
{
if (animation[i].name == name)
{
index = i;
}
}*/
for (auto a : animation)
{
index++;
if (a.name == name)
{
return index;
}
}
if (index == -1)
{
printf("** Warning: could not find \"%s\" animation\n", name.c_str());
index = 0;
}
return index;
return -1;
}
// Calcula el frame correspondiente a la animación