reordenades i renombrades les classes sprite
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@@ -8,8 +8,8 @@
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#include <stdexcept> // Para runtime_error
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#include "core/rendering/screen.hpp" // Para Screen
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#include "core/rendering/sprite/sprite.hpp" // Para SSprite
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#include "core/rendering/surface.hpp" // Para Surface
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#include "core/rendering/surface_sprite.hpp" // Para SSprite
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#include "core/resources/resource_helper.hpp" // Para ResourceHelper
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#include "utils/utils.hpp" // Para getFileName, stringToColor, printWithDots
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@@ -136,12 +136,12 @@ Text::Text(const std::shared_ptr<Surface>& surface, const std::string& text_file
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box_width_ = tf->box_width;
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offset_ = tf->offset;
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sprite_ = std::make_unique<SurfaceSprite>(surface, SDL_FRect{.x = 0.0F, .y = 0.0F, .w = static_cast<float>(box_width_), .h = static_cast<float>(box_height_)});
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sprite_ = std::make_unique<Sprite>(surface, SDL_FRect{.x = 0.0F, .y = 0.0F, .w = static_cast<float>(box_width_), .h = static_cast<float>(box_height_)});
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}
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// Constructor desde estructura precargada
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Text::Text(const std::shared_ptr<Surface>& surface, const std::shared_ptr<File>& text_file)
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: sprite_(std::make_unique<SurfaceSprite>(surface, SDL_FRect{.x = 0.0F, .y = 0.0F, .w = static_cast<float>(text_file->box_width), .h = static_cast<float>(text_file->box_height)})),
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: sprite_(std::make_unique<Sprite>(surface, SDL_FRect{.x = 0.0F, .y = 0.0F, .w = static_cast<float>(text_file->box_width), .h = static_cast<float>(text_file->box_height)})),
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box_width_(text_file->box_width),
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box_height_(text_file->box_height),
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offset_(text_file->offset) {
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