reordenades i renombrades les classes sprite

This commit is contained in:
2026-03-25 18:01:33 +01:00
parent e0e37204d7
commit 6497e26202
38 changed files with 295 additions and 295 deletions

View File

@@ -10,8 +10,8 @@
#include "core/audio/audio.hpp" // Para Audio
#include "core/rendering/screen.hpp" // Para Screen
#include "core/rendering/sprite/sprite.hpp" // Para SSprite
#include "core/rendering/surface.hpp" // Para Surface
#include "core/rendering/surface_sprite.hpp" // Para SSprite
#include "core/rendering/text.hpp" // Para Text, Text::CENTER_FLAG, Text::COLOR_FLAG
#include "core/resources/resource_cache.hpp" // Para Resource
#include "game/options.hpp" // Para Options, options, NotificationPosition
@@ -225,7 +225,7 @@ void Notifier::show(std::vector<std::string> texts, const Style& style, int icon
// Dibuja el icono de la notificación
if (has_icons_ && icon >= 0 && texts.size() >= 2) {
auto sp = std::make_unique<SurfaceSprite>(icon_surface_, SDL_FRect{.x = 0, .y = 0, .w = ICON_SIZE, .h = ICON_SIZE});
auto sp = std::make_unique<Sprite>(icon_surface_, SDL_FRect{.x = 0, .y = 0, .w = ICON_SIZE, .h = ICON_SIZE});
sp->setPosition({.x = PADDING_IN_H, .y = PADDING_IN_V, .w = ICON_SIZE, .h = ICON_SIZE});
sp->setClip(SDL_FRect{.x = ICON_SIZE * (icon % 10), .y = ICON_SIZE * (icon / 10), .w = ICON_SIZE, .h = ICON_SIZE});
sp->render();
@@ -253,7 +253,7 @@ void Notifier::show(std::vector<std::string> texts, const Style& style, int icon
Screen::get()->setRendererSurface(previuos_renderer);
// Crea el sprite de la notificación
n.sprite = std::make_shared<SurfaceSprite>(n.surface, n.rect);
n.sprite = std::make_shared<Sprite>(n.surface, n.rect);
// Añade la notificación a la lista
notifications_.emplace_back(n);

View File

@@ -2,13 +2,13 @@
#include <SDL3/SDL.h>
#include <memory> // Para shared_ptr
#include <string> // Para string, basic_string
#include <vector> // Para vector
class SurfaceSprite; // lines 8-8
class Surface; // lines 10-10
class Text; // lines 9-9
class DeltaTimer; // lines 11-11
#include <memory> // Para shared_ptr
#include <string> // Para string, basic_string
#include <vector> // Para vector
class Sprite; // lines 8-8
class Surface; // lines 10-10
class Text; // lines 9-9
class DeltaTimer; // lines 11-11
class Notifier {
public:
@@ -70,7 +70,7 @@ class Notifier {
struct Notification {
std::shared_ptr<Surface> surface{nullptr};
std::shared_ptr<SurfaceSprite> sprite{nullptr};
std::shared_ptr<Sprite> sprite{nullptr};
std::vector<std::string> texts;
Status state{Status::RISING};
Shape shape{Shape::SQUARED};