migrant .ani a .yaml
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@@ -287,7 +287,8 @@ void Ending2::loadSprites() {
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// Carga los sprites
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for (const auto& file : sprite_list_) {
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sprites_.emplace_back(std::make_shared<SurfaceAnimatedSprite>(Resource::Cache::get()->getAnimations(file + ".yaml")));
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const auto& animation_data = Resource::Cache::get()->getAnimationData(file + ".yaml");
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sprites_.emplace_back(std::make_shared<SurfaceAnimatedSprite>(animation_data));
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sprite_max_width_ = std::max(sprites_.back()->getWidth(), sprite_max_width_);
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sprite_max_height_ = std::max(sprites_.back()->getHeight(), sprite_max_height_);
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}
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