posat orden en defaults i defines

This commit is contained in:
2025-11-21 09:30:33 +01:00
parent 0fb986d7c4
commit 6bf26f7470
18 changed files with 307 additions and 297 deletions

View File

@@ -15,7 +15,7 @@
#include "core/system/global_events.hpp" // Para check
#include "game/options.hpp" // Para Options, options, OptionsGame, Sectio...
#include "game/scene_manager.hpp" // Para SceneManager
#include "utils/defines.hpp" // Para GAME_SPEED, PLAY_AREA_CENTER_X, PLAY_...
#include "utils/defines.hpp" // Para GAME_SPEED, PlayArea::CENTER_X, PLAY_...
#include "utils/delta_timer.hpp" // Para DeltaTimer
#include "utils/utils.hpp" // Para PaletteColor
@@ -102,13 +102,13 @@ void Credits::fillTexture() {
int pos_y = 0;
for (const auto& t : texts_) {
text->writeDX(Text::CENTER_FLAG | Text::COLOR_FLAG, PLAY_AREA_CENTER_X, pos_y * SIZE, t.label, 1, t.color);
text->writeDX(Text::CENTER_FLAG | Text::COLOR_FLAG, PlayArea::CENTER_X, pos_y * SIZE, t.label, 1, t.color);
pos_y++;
}
// Escribe el corazón
const int TEXT_LENGHT = text->length(texts_[22].label, 1) - text->length(" ", 1); // Se resta el ultimo caracter que es un espacio
const int POS_X = ((PLAY_AREA_WIDTH - TEXT_LENGHT) / 2) + TEXT_LENGHT;
const int POS_X = ((PlayArea::WIDTH - TEXT_LENGHT) / 2) + TEXT_LENGHT;
text->writeColored(POS_X, 176, "}", static_cast<Uint8>(PaletteColor::BRIGHT_RED));
Screen::get()->setRendererSurface(previuos_renderer);