migracio de LoadingScreen completada
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@@ -164,8 +164,8 @@ void LoadingScreen::updateColorLoad(float delta_time) {
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const int total_iterations = COLOR_TOTAL_BLOCKS / 2; // 768 / 2 = 384 iteraciones
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const int total_iterations = COLOR_TOTAL_BLOCKS / 2; // 768 / 2 = 384 iteraciones
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const int current_iteration = static_cast<int>(progress * total_iterations);
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const int current_iteration = static_cast<int>(progress * total_iterations);
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// Convertir a bloque (incrementa de 2 en 2, empezando en 2)
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// Convertir a bloque (incrementa de 2 en 2, empezando en 0)
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const int current_block = (current_iteration + 1) * 2;
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const int current_block = current_iteration * 2;
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// Verificar si ha completado todos los bloques
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// Verificar si ha completado todos los bloques
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if (current_block >= COLOR_TOTAL_BLOCKS) {
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if (current_block >= COLOR_TOTAL_BLOCKS) {
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