toggle FPS mentres jugues
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@@ -348,9 +348,6 @@ void Screen::renderInfo() {
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// FPS
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// FPS
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const std::string FPS_TEXT = std::to_string(fps_.last_value) + " FPS";
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const std::string FPS_TEXT = std::to_string(fps_.last_value) + " FPS";
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text->writeColored(Options::game.width - text->length(FPS_TEXT), 0, FPS_TEXT, color);
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text->writeColored(Options::game.width - text->length(FPS_TEXT), 0, FPS_TEXT, color);
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// Resolution
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text->writeColored(0, 0, info_resolution_, color);
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}
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}
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}
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}
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@@ -462,6 +462,10 @@ void Game::handleDebugEvents(const SDL_Event& event) {
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Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", "I LIKE MY MULTICOLOURED FRIENDS"}, Notifier::Style::CHEEVO, -1, false, "F7");
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Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", "I LIKE MY MULTICOLOURED FRIENDS"}, Notifier::Style::CHEEVO, -1, false, "F7");
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break;
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break;
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case SDLK_0:
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Screen::get()->toggleDebugInfo();
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break;
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default:
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default:
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break;
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break;
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}
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}
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